Post by Meara O'Connor on May 16, 2019 3:44:30 GMT -4
Progression
<Nanosuit> Upgrading From: <Type: (Transformation) Rank: (E) Description:Meara's quirk causes her body to produce nanobots that can create a multitude of helpful tools and simple gadgets. But their main function is to generate a set of power armor. Even though the suit itself is made up of billions of individual nanobots, it is still just as strong as stone. The armor completely covers her body, with her left arm being free enough to be used as normal while her right arm is restricted by the canon that makes up the suits right arm. This cannon acts as her main form of attacking and has different firing modes. The main firing mode is an orange energy sphere that at most can only fracture bones and knock people out. The other mode produces an energy whip that acts as a way to bind people and pull them to her. She is still learning how to augment the nanites so the suit doesn't last exceptionally long. (4 Posts, 3 post Cool down) Effects: Meara's suit allows her to absorb more damage than she could normally. Energy Blasts: Meara's Canon shoots concussive energy blasts that can knock out enemies. The blasts are strong enough to crack stone blocks and break wood. It has an effective range of 10m Energy Whip: This alternate firing mode allows Meara to subdue enemies or like rope or to climb and maneuver tough terrain or scale buildings Upgrading to: Type: (Thematic Transformation) Rank: (D) Effect: ( Meara's suit allows her to absorb more damage than she could normally. Bronze strength Durability Energy Blasts: Meara's Canon shoots concussive energy blasts that can knock out enemies. The blasts are strong enough to crack and break Bronze. It has an effective range of 18m Drawback: (Her quirk maybe extremely versatile but it also has it's fair bit of limitations and drawbacks. One such limitation is how much and fast she can produce the nanites. In order to produce them needs to eat a lot of food, being that they run on carbon, and be able to allow her body to have the time to replenish their numbers. Another drawback to the limited numbers is that if her suit becomes damaged, and she loses enough nanites, she will have to pick and choose which areas and functions they are allocated to. This potentially either leaves a part of her body exposed or she lose certain suit functions, such as communications or her arm cannon. Her nanites are also currently susceptible to being damaged by strong electrical pulses or being temporarily incapacitated by an EMP. Due to the nanites being inside her body as well as out of it, her internal organs can potentially be more easily damaged by electrical shocks. The biggest problem she faces however is trying to mentally control and manage these billions of nanites. She can easily become overwhelmed to the point of the nanites shutting down if she is pushed into trying to do to many things at once. The Suit also has a limit as to how long it can hold itself together before it uses up too much of the nanites power and they begin to shut down. Her cannon firing is the main source of energy output and can quickly drain her. She can offset this a bit but it requires her to replace the nanites in her cannon with the ones from other parts of her suit. this of course leaves her exposed but it would allow her to keep firing for a bit longer. Her cannon can normally fire around 10-12 shots, if she solely focuses on keeping her cannon operational, otherwise she can only muster around 8-10 shots. Once she depletes all her energy, she wont be able to use her quirk again for some time. And she has the potential of passing out from exhaustion if she pushes herself too much.) |
<http://truepath.boards.net/thread/2941/meara-oconnor> |
I Am using 1 Ep and trading it in for 250 exp. So For this upgrade I am using 1 EP and 150exp Also I'm changing her Quirk to a thematic Transformation