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Post by Deleted on May 20, 2018 15:18:10 GMT -4
| ❛❛ Your Hero/Villain Alias
Shirogane Masayoshi
16 || hetero || male || hero
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PERSONALITY
POSITIVE ✔ Steadfast, Courageous,, Tenacious, Resourceful, Intelligent
NEGATIVE ✖ Stubborn, Asocial, Obsessive, Standoffish, Blunt
LIKES ✔ Heroes, Quiet, Peace, Collectibles (Badges being his personal niche), Target Practice
DISLIKES ✖ Villains, Cynicism, Compromise, Self-Aggrandizing, Bullies
PERSONALITY Because of his experiences growing up Masayoshi is the kind of person who can never turn his back to injustice, he is possessed by a powerful compulsion to mete out punishment against anyone who would run riot with their Quirk or even so much as think of acting under the moniker of villainy. This is not however to be taken as a childish vendetta, he knows perhaps better than anyone does that first and foremost heroes exist to save people, but if he is able to satisfy both aims simultaneously then so much the better he would say. At his core Masayoshi just wants to be able to help people however he can, whether safeguarding them directly or putting down threats proactively but his pure aims are muddied somewhat by a pathological power complex and an overriding impression of his own helplessness which can make him act in volatile, often violent ways when he comes face to face with actual villains.
Having survived a pretty horrendous villain attack, he never wants to feel so helpless again and though his interest in others seems negligible at best he never wants anyone to have to feel that way either. His sense of justice might be handily summed up in the notion of ‘render evil unto evil’ and it is for all these reasons he wishes to grow as a Hero, eventually becoming so renowned and powerful that no one would dare go against him. A ‘Symbol of Peace’ if you would, but through means of superior firepower.
Happy enough to be in social settings, Masayoshi seems largely disinterested in other people his age, often being muted or simply uncooperative in conversation and will only really engage with someone where he feels there’s something useful to be gained. This aversion naturally stems from the loss of a dear childhood friend after which he hasn’t really regularly interacted with anyone not related to him.
Though he might never say so, Masayoshi tends to admire those who are dedicated to the higher ideals of heroism, holding those who seek to attract shallow prestige in little to no regard. In as much as he is blunt with everyone, he reserves a special tongue lashing for such individuals which makes his scorn quite evident.
Though it might seem on the surface he couldn’t care less, that he’s too wrapped up in himself and his own business, he’ll never once hesitate to throw himself in to danger for another person, even someone he’s just finished insulting, since his first instinct is always to save lives when and where he can.
| APPEARANCE HEIGHT: Your character's height in meters. WEIGHT: Your character's weight in kilos. HAIR/STYLE: How's your character hair? SKIN/SCARS: Skin color; any notable scar? EYES: Color and shape. NOTABLES: Masayoshi is a keen collector of badges, one of which he wears on the lapel of his uniform or his shirt collar almost every day, in particular his pride is the newly released line of Pro Hero collectibles.
Describe your character's appearance here, go into more detail than the bulletpoints above!!
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❛❛ He who fights monsters should see to it that he himself does not become a monster. And if you gaze for too long into the abyss, the abyss gazes also in to you.
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HISTORY
Now wasn't that quote spooky? Don't you think this is gonna be real dark and edgy?
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OOC Name, Face Character name - Series name
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Post by Deleted on May 20, 2018 15:20:00 GMT -4
AbilitiesMundane Abilities
NAME Rank: F Effect:
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
| Abilities Marksmanship/b] Type: Skill Rank: F Effect: The ability to accurately line up and lead shots on stationary or moving targets respectively. Due to the nature of his Quirk, Masayoshi has spent a lot of time shooting cans and such. As a result he is highly proficient at throwing or shooting projectiles with magnetism, particularly small objects such as his signature ball bearings.
Ability name Type: (Enhancement, skill, misc) Rank: (Rank of the ability) Effect: (The effect of your ability)
Ability name Type: (Enhancement, skill, misc) Rank: (Rank of the ability) Effect: (The effect of your ability)
Ability name Type: (Enhancement, skill, misc) Rank: (Rank of the ability) Effect: (The effect of your ability)
Ability name Type: (Enhancement, skill, misc) Rank: (Rank of the ability) Effect: (The effect of your ability) |
Quirk<Force of Nature>
Type: Emitter Rank: E Effect: All the Quirkers in the Shirogane family possess abilities relating to a specific area of the EM spectrum, in Masayoshi’s case his Force of Nature allows him to create and manipulate magnetic fields, effectively granting him control over ferromagnetic materials such as iron, nickel, cobalt and their alloys. Seeming to be psionic in nature, the Quirk can generate and alter these fields at a thought, but is notable more responsive when the thought itself is accompanied with even a vague gesture, lifting one’s hand in order to heft something off the ground for example or thrusting it forward to throw it towards a target. Though it can be highly effective against electrical and mechanical hindrances , generally speaking Force of Nature has no direct method of attack.
Currently Masayoshi is able to create and sustain magnetic fields within a 15 metre (approx 50 foot) radius of himself and is able to sense fluctuations within magnetic fields in that same space, effectively allowing him to sense magnetic material in sizeable quantities and know roughly where any of his projectiles are within that space.
Finally one of the more recent feats he’s been able to discover is levitation, using the earth’s own geomagnetism he is able to repel himself up from the ground and though this is at the moment only sufficient to lift him two or three inches up he’s been able to figure out how to ‘skate’ across the ground whilst doing so. At present he is able to reach speed of up to 30mph (48kph) at his fastest though because using his Quirk is more stamina intensive it’s generally used for movement in combat rather than as a legitimate means of transport. In much the same way he is able to use an attractive force to hunker down and root himself to the spot or to a sizeable quantity of ferromagnetic material though the utility of such a skill is much less obvious.
Drawback: Force of Nature suffers the regular drawbacks of an Emitter type Quirk, which is to say it consumes stamina the more often and intensely it is used. In addition it suffers the quite unique pitfall of having little to no direct offensive application, relying instead upon the manipulation of ferromagnetic materials to create attacks. Naturally this does not work with any other material despite the fact that nearly nothing is wholly magnetically inert, the forces that would be necessary to noticeably affect it would be too great to produce to start with and far too dangerous to easily control.
The internal workings present another serious problem. To be used effectively Force of Nature requires a surplus of iron be present in the body to create and sustain free floating magnetic phenomena not tied to any one body of mass. Without a great amount of surplus iron in the body (for which Masayoshi takes regular supplements) the fields are noticeably weaker and generally less responsive and versatile. In addition, trying to force more power out of the Quirk once one’s surplus blood iron is depleted causes it to instead be forcibly unbound from hemoglobin in order to fuel the process, potential leading to severe oxygen starvation if it were ever to be abused.
Force of Nature is unable to effect the biomagnetism produced by living organisms and this field also prevents Masayoshi from manipulating the iron present in human blood.
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