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Post by Niso Konto on Oct 31, 2020 13:17:39 GMT -4
This was mostly just a passing thought, but perhaps much like it's beneficial for heroes to work with apprentices and interns for a bonus, a similar system could be created for villains and vigilantes so that heroes don't have the sole benefit? I understand we've tried limiting student growth but that does still mean Heroes get a bonus no other faction does.
My general idea at this moment would be generally '3 threads 'matching your faction' can be submitted for a reward.' This can be made more specific per faction of course but the general idea would be villains can complete 3 threads completing a defined crime, 3 threads of a vigilante clearly stopping some form of crime or escaping heroes, and heroes generally stopping crime / doing apprenticeships (since there's a lot of overlap in the themes of those two). Sadly this would leave civilians out still though I'm sure something could be figured out for them, if a little bit more finicky.
Perhaps to help this, it would be best to submit a small template prior to the thread. Not a full on saga, or ST application, just "I plan to commit this crime with these people. We don't need an ST, we're just getting confirmation this will count for the bonus" style thing. I wouldn't suggest this if the work of apprenticeships didn't already set a precedent for a 3 thread bonus. Plus I think it could help focus minds a little, get more people working alongside eachother (or PVP threads) and generally make the factions... do their factions job. I'd also be happy to help work on say, a few premade jobs for each faction that could help people have ready made jobs to do without coming up with their own.
Please let me know what you think, or if I'd need to clarify more.
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Post by Arthur "Reddarcc" Hunter on Oct 31, 2020 15:01:15 GMT -4
Not gonna lie, i dont like this as an idea. First off, it misses the point on WHY We have the internship bonus. I believe the incentive behind it is to A) Incentivise Heroes to actually take on interns and apprenticeships, which is a very important job that gives students experience in the real world, and B) help heroes catch up since, besides Mia, Nimue, and a couple others, most heroes pale in comparison to villians in the EXP department. Plus numbers but that'll be fixed once UA kids graduate. So, if you were to extend that bonus over to Vigis and Villians then....Heroes get left in the dust.
Another point is that, once again, Internships are kind of limited in scope. Sure, you can do whatever you want, but its still more work than a normal thread. Its specifically a hero and student working together to solve a problem/do some cool shit, like getting into a car chase, going into a burning building, etc. Whereas what you propose for villians and vigis is just...getting a bonus for doing their jobs. For example, If we go off of the internships, you can get that bonus multiple times....which means that a villian could just continuously get it from just being a villian. "Hey I robbed a store, bonus". "Hey i killed someone, Bonus please". "Hey I got into/ran from a fight with a hero, bonus please"
You see the problem here? You've now created a massive EXP problem where now villians get to just get a bunch of EXP just from threading normally, whereas Heroes and Students have to coordinate and actually plan out a thing first. It really feels like you're just thinking of ways to change the EXP system for your own benefit, since, as far as im personally aware, besides you and rosey, not many people have actually claimed the internship bonus anyway....so your theory of it helping people work alongside eachother may also be moot.
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Post by Niso Konto on Nov 2, 2020 4:20:58 GMT -4
Heroes have motivation to do what in the IC world would effectively be ‘their job’, working with interns. I just thought it could be fun to extend that to villains and Vigilantes, and I did also mention heroes could also garner the same bonus for saving people. The internship system would still be part of this and heroes wouldn’t HAVE to work with a student to garner it, maybe just another hero or heck even a vigilante if the situation allows, or face off against a criminal. Numbers are indeed an issue but that, AND the exp gap is about to very much NOT be an issue, we’re about to heavily outnumber AND outpower any other faction thanks to the number of students graduating, and how many of them are hitting B-A rank. There is also to my belief a SINGLE B rank villain, while there are 2 A rank heroes. Villains on average aren’t really much better than heroes, and really I think it’s not hard to argue there are about as many notable villains as there are notable heroes. Villains are easier to make due to a lack of restrictions, but they also vanish just as easily, so in terms of EXP / Numbers that is about to be, if not already is, a moot issue to me.
I believe I did suggest in the original post also (though I apologize if it wasn’t clear) crimes and the like would go through a pre-approval process. Not as harsh as Sagas but youd need a crime worthy of the benefit. Say robbing a bank, or specifically tampering with a hero. A villain robbing a candy store would not apply, but a criminal hijacking the car of a person of political interest could be. As I said also I believe there could be pre-chosen crimes, maybe just in the style of creative writing prompts. All in all, if Heroes are motivated to do their job and train interns / apprentices, criminals and vigilantes can receive the same benefit in a controlled and reasonable matter through hopefully easy and minimal pre-approvement. Again I should emphasize this would also extend to heroes. Most of Mia’s threads actually fighting crime are on internships and apprenticeships cause, hey, I HAVE to for the sake of the thread, I’d have more incentive to organize similar threads with other pros, vigilantes, or facing villains if the same benefit applied, as I’m sure would some others.
To answer, no I personally do not see the problem. I can fully understand if it’s not approved or not for someone else, I can also fully understand it’s a system that may benefit posters like Rosey or myself more than others (but hey any system that requires ‘make posts to earn exp’ will benefit us, so it’s difficult to rebalance the scales on any suggestion like that) and generally, if it’s not approved? Fair enough, but I feel I’ve already thought about the concerns your having and tried to tackle them, either in this response or my original post. I’d also hope that by removing the responsibility of a hero ‘Sting’ for a student it might encourage more hero activity just among heroes. If you have any further criticism on the idea, or better yet, ways to improve it or make it more beneficial for everyone, I’d love to hear it. <3
PS the whole point of this was I BARELY see villains actually committing crimes, sso many things are socials and this was specifically to incentivise more criminal or vigilante activity from their characters. If there isn’t an event justifying it, I barely see faction based activity, and this was hoping to be a way to incentivise more of it, rather than just “My vigilante is great and saves people but 90% of their threads are saying they do that while they hang out with their friends” (this is a highly exaggerated version of what I see to hopefully just help make the point clear, and does not represent any member I actually know of)
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Post by ♥ Captain UwU ♠ (Minty) on Nov 2, 2020 4:49:05 GMT -4
WOAHKAY HI FOLKS!
Let's pump the brakes and change gears for a moment!
I HAVE AN IDEA LINKED TO THIS!
Missions
This seems like a great time to bring this up! So a site I was on had a neat thing called Missions where each mission was worth X amount of points and had a rank recommendation + party member amount. For a while now, I was wondering if we should do something like that here, but then I was thinking "Sagas are good enough, yeah?" and shrugged it off to the back of my head and off into the thought box.
How they did it was writing prompts and the folks who take the mission do their own thing with it in the group they have. They didn't have Story Tellers there, but we've got them here! So I'm thinking...if people are interested and Story Tellers are down, we could figure out a Mission system for here! I'd legit love to help invest time into making it if there's a want or desire for it!
How am I thinking it would work here?
Let's give people two options!
Story Teller & Player Character!
Story Tellers create prompts with NPCs, both from their own cluster and those originating from PC factions and come up with a little story line idea and multiple people can take it to get various versions of the story.
Alternatively, if players feel like leading a mission with their characters, they can submit an idea for approval, make a prompt and have x amount of times that this prompt can be used.
For example...
A rowdy gang is trying to steal from the store and someone has to stop them! Rank: E minimum (Combat related) Group: 3
or
Daffodil is looking for information...will you answer the call? Rank: Varies Group: Varies
Something like that as a very rough idea! I'm thinking SLIGHTLY boosted group bonus offers since it'll be very similar to normal threads? Not sure, that would need to be work shopped, but I don't think my Missions idea would be worth EP since they could get incorporated into Sagas as well.
We could make this exclusive to Vigilantes, Villains, Criminals and Civilians so they have options outside of Sagas and Events (Mini Events too!) since Students and Pro Heroes have a ton 'o' !
Does this seem like a healthy medium?
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Post by Niso Konto on Nov 2, 2020 5:05:46 GMT -4
Actually Cap that’s very similar to what I was trying to suggest! I have been on site’s with mission systems too but I was trying to find a basis in systems we already have here to try and see if it would be an easier pitch, but your idea of writing prompts with ranks and group numbers is kind of what I was trying to say when I said crimes or vigilante rescues would have to be pre-approved to see if they were worthy of the bonus.
Also, absolutely fair enough on the EP, it’s always a nice chunky reward but I can understand it being a bit much. Maybe similar to how interns are graded for a bonus on their threads would be best, a boost compared to the main thread without it being as much as EP (unless the student is SUPER dedicated to those threads like some cases I’ve seen.)
But yeah it is generally what you’re suggesting in my head and I’m sorry if that wasn’t clear, I just thought it’d help add writing prompts / exp opportunities and promote faction related actions.
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