Post by Emi Ryoko Tachibana on Sept 16, 2020 17:02:03 GMT -4
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[attr="class","NOSTALGIA"]
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[attr="class","puppycat"]or why graduates
[attr="class","lemonsoda"]
[attr="class","puppycat"]don't need babysitters
I’ve only just learned that in the forum’s setting, there can be no fully-fledged pro-heroes under the age of 20. This leaves a large gap in time for student characters attempting to start with ages accurate to their school year. If a first-year character starts at age 14-15 as recommended, they will be 18 at oldest at graduation, and will spend almost as long as they did in school as sidekicks – at least two years. I’ve heard a few reasons as to why this is the case, from staff and players alike:
- The current IRL age of adulthood in Japan is 20, so graduating students will be seen as children in the eyes of the law.
- Sidekicks effectively have free reign to do everything a pro-hero can, though they are registered as working under a pro-hero.
- It is accurate to canon, where many less-experienced heroes take on the role of sidekick and work with pros until they are stronger or more popular.
- To paraphrase another player, you wouldn’t give a law student a gavel as soon as they graduated and proclaim that they’re a judge.
Perhaps there are more reasons that I haven’t heard about yet (and I invite people to throw them up if there are), but these justifications come off as a bit arbitrary, if they’re largely for the sake of keeping things accurate.
- The current IRL age of adulthood in Japan is set to drop to 18 in 2022. While 18-year-olds will still be banned from drinking and gambling, they will be legally considered adults and be able to sign contracts, get married etc.
- After three years of training (including internships and apprenticeships, where they have already worked under hero-supervision), graduating students should have proven have proven themselves capable of working without supervision.
- The site is already effectively non-canon, in that it is set several decades before the source material and has erased all canon characters from its setting (besides the glowing baby that is considered the first quirker).
- In real life, the government probably wouldn’t take children and begin training them to be living weapons, and yet, UA exists. Even most modern militaries wait until they’re at least 17.
I could be alone in thinking this, but the extensive stint as a sidekick feels unnecessary for a group of students that will have already spent years’ worth of threads learning the ropes, being supervised and mentored by pro-heroes and the like. Why should they continue to work under a pro hero (which will likely be the same one they already interned under or took an apprenticeship with) for at least another year?
The easiest solution, if there is to be one, would be to allow student characters to graduate as fully-fledged pro-heroes, or for the government to allow exemptions to the age of adulthood to hero school graduates. In this scenario no character’s hero status has to change, since there are no UA graduates yet. There is now a noticeable IC benefit to going through hero school, as opposed to skipping it and becoming a sidekick anyway. Graduates are treated as trustworthy of working alone, since they have received far more training than any of the pro-heroes they would otherwise be supervised by. Former students won’t have to deal with the good old military dilemma of being trusted to handle weapons and combat scenarios, but not being trusted with a gin and tonic. The remaining sidekicks are given more weight as an alternative to the hero school system. And, if I may be a little bias, the twenty-odd third-years that have been with the site for at least 2 years won’t have to wait another 2 after graduation to be treated as pros, with no strings attached.
If the issue of a lack of trust remains, then graduates could act as sidekicks until they complete their Hero Licensing Exam (which, according to the rules, does exist in this canon). The only change that I’m requesting is the removal of the age limit for graduates, which seems to go hand in hand with exceptions to the age of adulthood. The former, in my opinion, exists mostly to extend the time that it takes for students to become the fully-fledged heroes they hope to be. If you’re starting as a 14-year-old first year, that’s 6 years (in real time) under the current rules, and hopefully I don’t have to explain why that raises an eyebrow from me.
But maybe I’m blowing it out of proportion, or missing the point entirely. Let me know! Either way, the best way to get a consensus is by hearing all of your replies.
- The current IRL age of adulthood in Japan is 20, so graduating students will be seen as children in the eyes of the law.
- Sidekicks effectively have free reign to do everything a pro-hero can, though they are registered as working under a pro-hero.
- It is accurate to canon, where many less-experienced heroes take on the role of sidekick and work with pros until they are stronger or more popular.
- To paraphrase another player, you wouldn’t give a law student a gavel as soon as they graduated and proclaim that they’re a judge.
Perhaps there are more reasons that I haven’t heard about yet (and I invite people to throw them up if there are), but these justifications come off as a bit arbitrary, if they’re largely for the sake of keeping things accurate.
- The current IRL age of adulthood in Japan is set to drop to 18 in 2022. While 18-year-olds will still be banned from drinking and gambling, they will be legally considered adults and be able to sign contracts, get married etc.
- After three years of training (including internships and apprenticeships, where they have already worked under hero-supervision), graduating students should have proven have proven themselves capable of working without supervision.
- The site is already effectively non-canon, in that it is set several decades before the source material and has erased all canon characters from its setting (besides the glowing baby that is considered the first quirker).
- In real life, the government probably wouldn’t take children and begin training them to be living weapons, and yet, UA exists. Even most modern militaries wait until they’re at least 17.
I could be alone in thinking this, but the extensive stint as a sidekick feels unnecessary for a group of students that will have already spent years’ worth of threads learning the ropes, being supervised and mentored by pro-heroes and the like. Why should they continue to work under a pro hero (which will likely be the same one they already interned under or took an apprenticeship with) for at least another year?
The easiest solution, if there is to be one, would be to allow student characters to graduate as fully-fledged pro-heroes, or for the government to allow exemptions to the age of adulthood to hero school graduates. In this scenario no character’s hero status has to change, since there are no UA graduates yet. There is now a noticeable IC benefit to going through hero school, as opposed to skipping it and becoming a sidekick anyway. Graduates are treated as trustworthy of working alone, since they have received far more training than any of the pro-heroes they would otherwise be supervised by. Former students won’t have to deal with the good old military dilemma of being trusted to handle weapons and combat scenarios, but not being trusted with a gin and tonic. The remaining sidekicks are given more weight as an alternative to the hero school system. And, if I may be a little bias, the twenty-odd third-years that have been with the site for at least 2 years won’t have to wait another 2 after graduation to be treated as pros, with no strings attached.
If the issue of a lack of trust remains, then graduates could act as sidekicks until they complete their Hero Licensing Exam (which, according to the rules, does exist in this canon). The only change that I’m requesting is the removal of the age limit for graduates, which seems to go hand in hand with exceptions to the age of adulthood. The former, in my opinion, exists mostly to extend the time that it takes for students to become the fully-fledged heroes they hope to be. If you’re starting as a 14-year-old first year, that’s 6 years (in real time) under the current rules, and hopefully I don’t have to explain why that raises an eyebrow from me.
But maybe I’m blowing it out of proportion, or missing the point entirely. Let me know! Either way, the best way to get a consensus is by hearing all of your replies.
MADE BY MIZO