Post by Carson Furlong on Jun 18, 2020 17:45:19 GMT -4
{UPDATING FROM}
Ability/Quirk name: The Furlong Concern
Rank: F
Effect: As the owner of an investment banking firm, Carson has access to a lot of things that many can't even begin to afford. A good house, cars, suits, watches – most would kill to own. He didn't even need to kill to get it: although, he always could if he wanted to.
Ability/Quirk name: Disposed Of
Rank: F
Effect: The efforts of murder are like second nature to Carson, and he can dump a body fairly well. Well enough that he couldn't possibly be held accountable, but it's not really something to depend on. He could also use it outside of body dumping, but hey, life is a rodeo, you never know.
Ability/Quirk name: New Ability
{UPDATING TO}
Ability/Quirk name: The Furlong Concern
Rank: C
Effect: As the owner of an investment banking firm, Carson has access to a lot of things that many can't even begin to afford. A good house, cars, suits, watches – most would kill to own. He didn't even need to kill to get it: although, he always could if he wanted to. The Furlong Concern is a high-ranking company, able to hang tough with major businesses, able to help with funding and financial advice.
Ability/Quirk name: Disposed Of
Rank: E
Effect: The efforts of murder are like second nature to Carson, and he can dump a body rather well. Well enough that he couldn't possibly be held accountable, but it's not really something to depend on, despite the skill. He could also use it outside of body dumping, like in getting business secrets, but hey, life is a rodeo, you never know.
Ability/Quirk name: Public Image
Rank: F
Effect: Carson is able to keep up with the best of the media, talking and giving them the exact thing they want to hear. He very much keeps his killing tendencies at bay, as a sort of disguise when out in the public eye, or on the clock. Serial killers don't tend to make good businessmen - try selling a slasher a timeshare, it won't end well.
F > E > D > C (Wealth)
(200 + 400 + 700 = 1300 exp)
F > E (Stealth)
(200 exp)
G > F (Disguise)
(100 exp)
1300 + 200 + 100 = 1600 exp. Should be 45 left.