348 Posts
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Male
Student-Rank Quirk:
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Post by kouta on Oct 25, 2019 13:46:21 GMT -4
Stamina Rank: G Effect: Lol it's not even an ability
Camerawork Rank: G Effect: Lol it's also not even an ability
Stamina I Rank: F Effect: Kouta's persistent training has allowed him to break past the frail, flimsy stamina of before into something slightly better, like a fit person who trains regularly.
Camerawork Rank: F Effect: Gaining an interest towards filming and recording things around him, learning how to use a camera came easily to a guy who can move at high speeds and fly. He is amateurish of course, however, still perfectly capable of capturing what he needs. ..Usually.
Camerawork Rank: F Effect: Gaining an interest towards filming and recording things around him, learning how to use a camera came easily to a guy who can move at high speeds and fly. He is amateurish of course, however, still perfectly capable of capturing what he needs. ..Usually.
Camerawork Rank: E Effect: Practice makes perfect, though he is not perfect by any means. Still, having learned to use better angles and have his quirk do more than get him into proper position, instead, using it for stability as well, the user is able to get a better, more focused figure, like that of a professional cameraman. He still has room to improve, if he wants to be perfect.
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348 Posts
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"Busty"
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Post by Busty on Oct 25, 2019 23:28:23 GMT -4
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348 Posts
0 EP
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Male
Student-Rank Quirk:
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Post by kouta on Feb 15, 2020 17:52:16 GMT -4
Shadow Monster Man (quirk) Rank: D Effect: Taking after the mythical creature that might or might have not have been invented by a very old internet forum, "Shadow Monster Man" is a quirk that bursts forward at the user's will, feeding itself on his depressive, negative thoughts to grant him much greater powers than what his usual human self would grant him, including speed, a prehensile cape, sprouting from the user's neck, that he can use for destruction as well as defense.
Benefits- Flowing Shadows - Speed
"As fast as the very shadows", the user gains a tremendous speed boost compared to his human self, going from the average human to one who can quickly speed up to max speeds of 60 km/h.
Dark Destruction - Strength -The prehensile cape that the quirk creates is much stronger than what one would otherwise expect, able to strike and damage, even destroy anything up to soft metals like bronze.
Impenetrable Shadows - Durability -While it usually flows and flutters against something as light as even a breeze, unless controlled to stay still, it still has the durability of bronze, able to protect him from a wide range of attacks.
Exhaustion and Weakness:
-Staying in the SMM form itself may not drain energy, though moving the cape and moving at top speed drains energy, draining more energy proportionally to the effort put into moving the cape/speed. (The more effort, the more draining it gets).
-The cape is part of the user. Damaging the cape feels as bad as it feels to damage the user's very own skin.
-Though natural sunlight doesn't affect the user aversely, attacks that create light (Fire, Explosions, etc.) cause heightened damage to the user, with enough light being able to knock him out of his Shadow Monster Man form.
-Staying in the transformation for too long is mentally taxing, taking the user progressively into the dark depths of human misery, turning him into a more depressed, violent and scornful person. This effect is reversed after a good rest.
Shadow Monster Man (Quirk) Rank: C Effect: Taking after the mythical creature that might or might have not have been invented by a very old internet forum, "Shadow Monster Man" is a quirk that bursts forward at the user's will, feeding itself on his depressive, negative thoughts to grant him much greater powers than what his usual human self would grant him, including speed, a prehensile cape, sprouting from the user's neck, that he can use for destruction as well as defense.
Benefits- Flowing Shadows - Speed "As fast as the very shadows", the user gains a tremendous speed boost compared to his human self, going from the average human to one who can quickly speed up to max speeds of 90 km/h, finally breaking his previous barrie.
Dark Destruction - Strength -The prehensile cape has become undeniably powerful, able to damage hard metals with sheer brutality, able to lift even slightly above three tons.
Impenetrable Shadows - Durability -While it usually flows and flutters against something as light as even a breeze, unless controlled to stay still, it now has the durability of hard metals, protecting him from some intimidating-looking attacks without as much as a scratch.
Exhaustion and Weakness: -Staying in the SMM form itself may not drain energy, though moving the cape and moving at top speed drains energy, draining more energy proportionally to the effort put into moving the cape/speed. (The more effort, the more draining it gets).
-The cape is part of the user. Damaging the cape feels as bad as it feels to damage the user's very own skin.
-Though natural sunlight doesn't affect the user aversely, attacks that create light (Fire, Explosions, etc.) cause heightened damage to the user, with enough light being able to knock him out of his Shadow Monster Man form.
-Staying in the transformation for too long is mentally taxing, taking the user progressively into the dark depths of human misery, turning him into a more depressed, violent and scornful person. This effect is reversed after a good rest.
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293 Posts
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"Webbert"
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Post by Webby on Feb 17, 2020 2:08:45 GMT -4
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