448 Posts
0 EP
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Total
Male
Student-Rank Quirk:
U.A Third Year
Played by:
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Post by Arthur "Reddarcc" Hunter on Apr 19, 2019 18:53:56 GMT -4
As long as its fine, I'd like to just do a bunch of stuff in bulk. Gonna include a Before and After just so its easy to see the differences. First off, I'd like to convert my 3 EP into 750 EXP, which should bring me up to 1065, if my maths right. Next I'd like to buy a bunch of abilities, listed below: Combats: D Rank quirk - 400 E rank Speed - 200 F rank Fighting Style - 100 F rank Stamina - 100 F rank Durability - 100 Mundane: F Rank Modding - 100 Exp used: 1000 Left over: 65 Before CHARACTER NAME QUIRK INFORMATION Quirk (Ride The Hurricane) Type: Emitter Rank: E Description: Reddarccs Body works like a wind turbine. When he has no or very little momentum, he can let out short bursts of air that dont really do much, he can use them to wall jump or give him a slight double jump, and it takes some effort to do. However, once he starts to gain momentum, he starts to generate more and more wind, primarily around his arms and legs, and can use it for a variety of things, for example kicking the air to let out blasts of wind or air cutters, gaining a large amount of upward movement,for example over an average sized bus, or change his direction using small air bursts. If he loses momentum he starts to slowly lose the generated wind, but can still use it to either gain momentum back or to just attack. as much as he wishes he could, he cant fly using this quirk, but he can get close, as he can ride the wind he generates if its dense enough. Effects: Generates wind based on momentum achieved, which he can use to attack, gain/lose momentum accordingly, change direction. Generated wind collects around arms and legs. Air blasts/Cutters start to lose power beyond a distance equal to the length of a school bus. The Air Cutters at best can only damage stone. Can also blow people away if he punches/kicks them but he needs a good solid hit. Drawback and Weaknesses: Reddarcc has an Upper limit on how much wind he can generate and still maintain control. Once this limit is reached, He starts to lose control if he doesnt use it for anything, starting to cut up his own arms and legs. The Metaphorical Turbine can be spun physically, but it comes at a cost of complete loss of control after about 10 seconds, and takes a lot of effort to do. The most it can do is send one guy flying or used as a momentum gainer. If Reddarcc dares to go over 10 seconds, the wind around him starts to cut him up VERY hard.MUNDANE ABILITIES Ability name Rank: (Rank of ability) Effect: (Effect of ability)
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
COMBAT ABILITIES Motorized Roller Skates Type: Item Rank: F Effect: Given to him by his father years ago, these skates allow Reddarcc to focus his Wind around his feet, specifically the skates, and better control them. The wheels can be used to further spin the wind and make it denser and more powerful as a result. Also been extensively modded so they look like normal sneakers until the wheels are deployed using a button at the back, and made to be more durable as a result of constant wear and tear. Due to having them for years he knows how to maintain and fix them, but any major adjustments he would need help. (functions as F-rank speed)
High Ride Skater Type: Skill Rank: F Effect: Due to having both skated and fought for years, Reddarccs learned a few tricks to use both in and out of combat, maximizing his movement in combat in order to generate momentum quickly for attacks and move unpredictably in the air during fights, and vain attempts to touch the sky out of it. (Mobility) After CHARACTER NAME QUIRK INFORMATION Quirk (Ride The Hurricane) Type: Emitter Rank: D Description: Reddarccs Body works like a Jet turbine. When he has no or very little momentum, he can let out short bursts of air that dont really do much, he can use them to wall jump or give him a slight double jump, and it takes some effort to do. However, once he starts to gain momentum, he starts to generate more and more wind, primarily around his arms and legs, and can use it for a variety of things, for example kicking the air to let out blasts of wind or air cutters, gaining a large amount of upward movement,for example over an average sized bus, or change his direction using small air bursts. If he loses momentum he starts to slowly lose the generated wind, but can still use it to either gain momentum back or to just attack. as much as he wishes he could, he cant fly using this quirk, but he can get close, as he can ride the wind he generates if its dense enough. He's added some momentum generation bracelets to his gloves and skates, around the wrists and ankles respectively, which work in a similar way to burning out his skates, generating momentum for his quirk to work. He's also added attachments to both his gloves and skates in order to make his wind denser, thus allowing for greater damage and distance for his attacks. Since he can generate constantly due to these attachments, he's able to create simple weapons out of wind. Effects: Generates wind based on momentum achieved, which he can use to attack, gain/lose momentum accordingly, change direction. Generated wind collects around arms and legs. Air blasts/Cutters start to lose power beyond a distance equal to the length of a school bus. The Air Blasts/Cutters/Weapons at best can only damage bronze. Can also blow people away if he punches/kicks them but he needs a good solid hit. Can generate weapons using his quirk, but nothing more complicated that a sword. Drawback and Weaknesses: Reddarcc has an Upper limit on how much wind he can generate and still maintain control. Once this limit is reached, He starts to lose control if he doesnt use it for anything, starting to cut up his own arms and legs. The Metaphorical Turbine can be spun physically, but it comes at a cost of complete loss of control after about 10 seconds, and takes a bit of effort to do. The most it can do is send one guy flying or used as a momentum gainer. If Reddarcc dares to go over 10 seconds, the wind around him starts to cut him up VERY hard. His weapons require constant generation, so if he is unable to generate he cant make them, and they take almost everything to create.MUNDANE ABILITIES Modder Madness Rank: F Effect: Due to his quirk support nerd tendancies, Red's learned how to make items that can assist/work off of a quirk, for example the bracelets he made to generate wind for his quirk.
COMBAT ABILITIES Motorized Roller Skates Type: Item Rank: E Effect: Given to him by his father years ago, these skates allow Reddarcc to focus his Wind around his feet, specifically the skates, and better control them. The wheels can be used to further spin the wind and make it denser and more powerful as a result. Also been extensively modded so they look like normal sneakers until the wheels are deployed using either the buttons at the back, or the one on his goggles, and made to be more durable as a result of constant wear and tear. Due to having them for years he knows how to maintain and fix them, but any major adjustments he would need help. (Speed)
High Ride Skater Type: Skill Rank: F Effect: Due to having both skated and fought for years, Reddarccs learned a few tricks to use both in and out of combat, maximizing his movement in combat in order to generate momentum quickly for attacks and move unpredictably in the air during fights, and vain attempts to touch the sky out of it. (Mobility)
Whirlwind Style: Second Impact Type: Skill Rank: F Effect: Due to his many, many years of fighting, Red has developed his own special blend of fighting....which totally isnt just copied from things he's seen people do in real life, anime or fighting games. He just grabs whatever he can, like a whirlwind. Usually this wouldnt work, but once you add his quirk into the equation, it somehow works. (Fighting style)
Aint Dead Yet Type: Enhancement Rank: F Effect: Red is a stubborn bastard, who'll push himself as far as he can to do whatever it is he wants to do. In doing so, he's managed to make his body somewhat used to it, so his gas tank has gotten bigger than the average persons. He gets a weird glow in his eyes when he's almost out, for some reason. (Stamina)
Eye Of The Storm Type: Enhancement Rank: F Effect: Red might hate his pretty boy wind aura, but he cant say it doesnt come in handy. He's learned to spin said aura around himself, causing attacks to have less of an impact. Plus, he can finally blow it off him for a second, buying himself a couple seconds to run for his life. He's taken a lot of hits in his life, he can take a few more. (Durability)
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Post by Deleted on Apr 20, 2019 2:00:47 GMT -4
approved
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448 Posts
0 EP
EXP
Total
Male
Student-Rank Quirk:
U.A Third Year
Played by:
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Post by Arthur "Reddarcc" Hunter on May 5, 2019 15:16:03 GMT -4
Using 200 EXP for this Upgrade Progression<Whirlwind Style: Second Impact>
Upgrading From: Type: Skill
Rank: F
Effect: Due to his many, many years of fighting, Red has developed his own special blend of fighting....which totally isnt just copied from things he's seen people do in real life, anime or fighting games. He just grabs whatever he can, like a whirlwind. Usually this wouldnt work, but once you add his quirk into the equation, it somehow works. (Fighting style)
Upgrading to: Type: Skill Rank: E Effect: Due to his many, many years of fighting, Red has developed his own special blend of fighting....which totally isnt just copied from things he's seen people do in real life, anime or fighting games. He just grabs whatever he can, like a whirlwind. Usually this wouldnt work, but once you add his quirk into the equation, it somehow works.
After fighting Jaz, "Studying" Just watching the sports festival fights and finally having an enviroment where he doesnt have to hide using his quirk, Reds "Style" has evolved, being able to fully use his quirk for both offensive and defensive purposes, changing the angle of his attacks, speed em up and effectively counter with microbursts of wind. You'd think he'd have picked up a style at this point, but he's still just improvising bullshit with his quirk that somehow works. (Fighting style)
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Post by Pilo on May 8, 2019 23:58:57 GMT -4
Assistant Approved
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220 Posts
0 EP
EXP
Total
4 years Years
Plant
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Post by Kelolon on May 9, 2019 9:14:50 GMT -4
Full approval! 200 EXP has been subtracted from your account!
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448 Posts
0 EP
EXP
Total
Male
Student-Rank Quirk:
U.A Third Year
Played by:
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Post by Arthur "Reddarcc" Hunter on Jul 5, 2019 8:25:45 GMT -4
Oh boy, its Rework time. Lets do some math: Right now ive got 503 EXP, And Refunding the speed ability should give me 300XP, giving me 803 XP to play with With that, I'd like to: stick the speed into his quirk, making it D rank Get his MA to D rank Everything left bar modding to E rank, leaving me with a jolly good 3 XP. No other refunds nessecary due to making modding a specilist.(If my maths off just lemme know) Plus i'd like to up his age to 16, since i forgot how the Japanese school system worked when i made him, his height to 1.84cm so he can be comfortably 6 foot tall, and his weight to 62 KG cause that makes actual sense. Plus his Hero name to Storm Rider so The Boys cant make Sky Rider Jokes anymore. Stuck an Convient Code Box TM at the bottom for convinence sake. Plus it makes it easy to see where i fucked up. STORM RIDER QUIRK INFORMATION Quirk (Ride The Whirlwind) Type: Emitter Rank: D Description: Reddarccs Body works like a Jet turbine. When he has no or very little momentum, he can let out short bursts of air that dont really do much, he can use them to wall jump or give him a slight double jump, and it takes some effort to do. However, once he starts to gain momentum, he starts to generate more and more wind, primarily around his arms and legs, and can use it for a variety of things, for example kicking the air to let out blasts of wind or air cutters, gaining a large amount of upward movement,for example over an average sized bus, or change his direction using small air bursts. If he loses momentum he starts to slowly lose the generated wind, but can still use it to either gain momentum back or to just attack. as much as he wishes he could, he cant fly using this quirk, but he can get close, as he can ride the wind he generates if its dense enough. He's added some momentum generation bracelets to his gloves and skates, around the wrists and ankles respectively, which work in a similar way to burning out his skates, generating momentum for his quirk to work. He's also added attachments to both his gloves and skates in order to make his wind denser, thus allowing for greater damage and distance for his attacks. Since he can generate constantly due to these attachments, he's able to create simple weapons out of wind. Benefits - Generation/Manipulation of HIS OWN Wind, like the sword stuff(Damage)
- Air Blasts/Cutters (Range)
- His Skates (Speed)
Exhaustion and Weakness:Reddarcc has an Upper limit on how much wind he can generate and still maintain control. Once this limit is reached, He starts to lose control if he doesnt use it for anything, starting to cut up his own arms and legs. The Metaphorical Turbine can be spun physically, but it comes at a cost of complete loss of control after about 10 seconds, and takes a bit of effort to do. The most it can do is send one guy flying or used as a momentum gainer. If Reddarcc dares to go over 10 seconds, the wind around him starts to cut him up VERY hard. His weapons require constant generation, so if he is unable to generate he cant make them, and they take a bit out of him to make. He can make sword beams with them, BUT it does require giving up a bit of the blade. COMBAT ABILITIES Whirlwind Style: Switch It Up Rank: D Effect: Due to his many, many years of fighting, Red has developed his own special blend of fighting....which totally isnt just copied from things he's seen people do in real life, anime or fighting games. He just grabs whatever he can, like a whirlwind. Usually this wouldnt work, but once you add his quirk into the equation, it somehow works.
After fighting Jaz, "Studying" (Just watching the sports festival fights) and finally having an enviroment where he doesnt have to hide using his quirk, Reds "Style" has evolved, being able to fully use his quirk for both offensive and defensive purposes, changing the angle of his attacks, speed em up and effectively counter with microbursts of wind. You'd think he'd have picked up a style at this point, but he's still just improvising bullshit with his quirk that somehow works.
Thanks to his own, albiet pretty shitty, pratice and Eli's sword lesson, Reds learned how to incorperate sword fighting into his "style". He's bastardized it, as is his way, but it works, somehow. Quirks, making every MA instructer shake their head at how this bastard can fight like this since 2057. (Fighting style)
High Ride Skater Rank: E Effect: Due to having both skated and fought for years, Reddarccs learned a few tricks to use both in and out of combat, maximizing his movement in combat in order to generate momentum quickly for attacks and move unpredictably in the air during fights, and vain attempts to touch the sky out of it.
Getting stuck into an "Obstacle" course on his first day, dodge whatever the hell Geist decided to throw at him and just having fun tricking around the city has only made the boy better at moving around. Plus, it helps to not fall into dumpsters constantly. Now he only does it on a rare occasion...maybe. (Mobility)
Second Whirlwind Rank: E Effect: Red is a stubborn bastard, who'll push himself as far as he can to do whatever it is he wants to do. In doing so, he's managed to make his body somewhat used to it, so his gas tank has gotten bigger than the average persons. He gets a weird glow in his eyes when he's almost out, for some reason.
Dealing with Kaz's bullshit every day has been, for lack of a better descriptor, Spiritually taxing. Luckily, he's managed to build up a tolenerence for it, So add that and staying up for 3 days to get everything done for the sentai show, and you have an even bigger gas tank than the usual person. Sure he does endurance runs every morning, but its clearly Kaz who caused this. (Stamina)
Eye Of The Storm Rank: E Effect: Red might hate his pretty boy wind aura, but he cant say it doesnt come in handy. He's learned to spin said aura around himself, causing attacks to have less of an impact. Plus, he can finally blow it off him for a second, buying himself a couple seconds to run for his life. He's taken a lot of hits in his life, he can take a few more.
Sure, spinning your aura around yourself can come in handy, but what happens when that doesnt work? Well, For Red, its very simple: No Sell it. He's taken a lot of hard knocks in his life, and in doing so had built up a tolerence for it. Let no man say that this dumbass cant take a hit to the face and still keep going.(Durability)
SPECIALIST ABILITIES Modder Madness Rank: F Effect: Due to his quirk support nerd tendancies, Red's learned how to make items that can assist/work off of a quirk, for example the bracelets he made to generate wind for his quirk. Plus you know, anything else someone might need, he's a smart kid, he can probably figure it out. Fucker made a hoverboard for christs sake.
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
LIFE SKILLS Ability name Rank: (Rank of the ability) Effect: (The effect of your ability)
Ability name Rank: (Rank of the ability) Effect: (The effect of your ability) [font color="000000"][div align="center"][div align="center" style="width:500px;"][div style="width:500px;border:solid 2px #104f96;background-color:#1979e6;"] [div style="color:#FFFBF9;font-family:Verdana;font-size:24px;margin:-5px;letter-spacing:15px;font-weight:900px;text-shadow:-1px -1px 0 #121212,1px -1px 0 #121212,-1px 1px 0 #121212,1px 1px 0 #121212;"]STORM RIDER[/div] [div][img src="https://imgur.com/wSwnjrf.png" alt=" " style="max-width:100%;border:solid 2px #121212;"][/div] [div align="right" style="color:#FFFBF9;font-family:Verdana;font-size:14px;margin:-5px;margin-right:18px!important;letter-spacing:3px;font-weight:900px;text-shadow:-1px -1px 0 #121212,1px -1px 0 #121212,-1px 1px 0 #121212,1px 1px 0 #121212;"]QUIRK INFORMATION[/div] [div style="width:460px!important;background-color:#fefefe;border:solid 2px #121212;padding:10px;text-align:justify;margin:0px auto;font-size:12px;font-family:Futura,Trebuchet MS,Arial,sans-serif;"][b][font size="4"][div align="center"]Quirk (Ride The Whirlwind)[/div][/font][/b] [font size="2"][b]Type: [/b][/font] Emitter [font size="2"][b]Rank:[/b][/font] D [font size="2"][b]Description:[/b][/font] Reddarccs Body works like a Jet turbine. When he has no or very little momentum, he can let out short bursts of air that dont really do much, he can use them to wall jump or give him a slight double jump, and it takes some effort to do. However, once he starts to gain momentum, he starts to generate more and more wind, primarily around his arms and legs, and can use it for a variety of things, for example kicking the air to let out blasts of wind or air cutters, gaining a large amount of upward movement,for example over an average sized bus, or change his direction using small air bursts. If he loses momentum he starts to slowly lose the generated wind, but can still use it to either gain momentum back or to just attack. as much as he wishes he could, he cant fly using this quirk, but he can get close, as he can ride the wind he generates if its dense enough.
He's added some momentum generation bracelets to his gloves and skates, around the wrists and ankles respectively, which work in a similar way to burning out his skates, generating momentum for his quirk to work. He's also added attachments to both his gloves and skates in order to make his wind denser, thus allowing for greater damage and distance for his attacks. Since he can generate constantly due to these attachments, he's able to create simple weapons out of wind.
[font size="2"][b]Benefits[/b][/font]
[ol type="decimal"][li]Generation/Manipulation of HIS OWN Wind, like the sword stuff(Damage)[/li][li]Air Blasts/Cutters (Range)[/li][li]His Skates (Speed)[/li][/ol] [font size="2"][b]Exhaustion and Weakness:[/b][/font]Reddarcc has an Upper limit on how much wind he can generate and still maintain control. Once this limit is reached, He starts to lose control if he doesnt use it for anything, starting to cut up his own arms and legs. The Metaphorical Turbine can be spun physically, but it comes at a cost of complete loss of control after about 10 seconds, and takes a bit of effort to do. The most it can do is send one guy flying or used as a momentum gainer. If Reddarcc dares to go over 10 seconds, the wind around him starts to cut him up VERY hard. His weapons require constant generation, so if he is unable to generate he cant make them, and they take a bit out of him to make. He can make sword beams with them, BUT it does require giving up a bit of the blade.
[/div] [div align="right" style="color:#FFFBF9;font-family:Verdana;font-size:14px;margin:-5px;margin-right:18px!important;letter-spacing:3px;font-weight:900px;text-shadow:-1px -1px 0 #121212,1px -1px 0 #121212,-1px 1px 0 #121212,1px 1px 0 #121212;"]COMBAT ABILITIES[/div] [div style="width:460px!important;background-color:#fefefe;border:solid 2px #121212;padding:10px;text-align:justify;margin:0px auto;font-size:12px;font-family:Futura,Trebuchet MS,Arial,sans-serif;"][font size="4"][b]Whirlwind Style: Switch It Up[/b][/font] [b]Rank:[/b] D [b]Effect:[/b] Due to his many, many years of fighting, Red has developed his own special blend of fighting....which totally isnt just copied from things he's seen people do in real life, anime or fighting games. He just grabs whatever he can, like a whirlwind. Usually this wouldnt work, but once you add his quirk into the equation, it somehow works.
After fighting Jaz, "Studying" (Just watching the sports festival fights) and finally having an enviroment where he doesnt have to hide using his quirk, Reds "Style" has evolved, being able to fully use his quirk for both offensive and defensive purposes, changing the angle of his attacks, speed em up and effectively counter with microbursts of wind. You'd think he'd have picked up a style at this point, but he's still just improvising bullshit with his quirk that somehow works.
Thanks to his own, albiet pretty shitty, pratice and Eli's sword lesson, Reds learned how to incorperate sword fighting into his "style". He's bastardized it, as is his way, but it works, somehow. Quirks, making every MA instructer shake their head at how this bastard can fight like this since 2057. (Fighting style)
[font size="4"][b]High Ride Skater[/b][/font] [b]Rank:[/b] E [b]Effect:[/b] Due to having both skated and fought for years, Reddarccs learned a few tricks to use both in and out of combat, maximizing his movement in combat in order to generate momentum quickly for attacks and move unpredictably in the air during fights, and vain attempts to touch the sky out of it.
Getting stuck into an "Obstacle" course on his first day, dodge whatever the hell Geist decided to throw at him and just having fun tricking around the city has only made the boy better at moving around. Plus, it helps to not fall into dumpsters constantly. Now he only does it on a rare occasion...maybe. (Mobility)
[font size="4"][b]Second Whirlwind[/b][/font] [b]Rank:[/b] E [b]Effect:[/b] Red is a stubborn bastard, who'll push himself as far as he can to do whatever it is he wants to do. In doing so, he's managed to make his body somewhat used to it, so his gas tank has gotten bigger than the average persons. He gets a weird glow in his eyes when he's almost out, for some reason.
Dealing with Kaz's bullshit every day has been, for lack of a better descriptor, Spiritually taxing. Luckily, he's managed to build up a tolenerence for it, So add that and staying up for 3 days to get everything done for the sentai show, and you have an even bigger gas tank than the usual person. Sure he does endurance runs every morning, but its clearly Kaz who caused this. (Stamina)
[font size="4"][b]Eye Of The Storm[/b][/font] [b]Rank:[/b] E [b]Effect:[/b] Red might hate his pretty boy wind aura, but he cant say it doesnt come in handy. He's learned to spin said aura around himself, causing attacks to have less of an impact. Plus, he can finally blow it off him for a second, buying himself a couple seconds to run for his life. He's taken a lot of hits in his life, he can take a few more.
Sure, spinning your aura around yourself can come in handy, but what happens when that doesnt work? Well, For Red, its very simple: No Sell it. He's taken a lot of hard knocks in his life, and in doing so had built up a tolerence for it. Let no man say that this dumbass cant take a hit to the face and still keep going.(Durability)
[/div] [div align="right" style="color:#FFFBF9;font-family:Verdana;font-size:14px;margin:-5px;margin-right:18px!important;letter-spacing:3px;font-weight:900px;text-shadow:-1px -1px 0 #121212,1px -1px 0 #121212,-1px 1px 0 #121212,1px 1px 0 #121212;"]SPECIALIST ABILITIES[/div] [div style="width:460px!important;background-color:#fefefe;border:solid 2px #121212;padding:10px;text-align:justify;margin:0px auto;font-size:12px;font-family:Futura,Trebuchet MS,Arial,sans-serif;"][font size="4"][b]Modder Madness[/b][/font] [b]Rank:[/b] F [b]Effect:[/b] Due to his quirk support nerd tendancies, Red's learned how to make items that can assist/work off of a quirk, for example the bracelets he made to generate wind for his quirk. Plus you know, anything else someone might need, he's a smart kid, he can probably figure it out. Fucker made a hoverboard for christs sake.
[font size="4"][b]Ability name[/b][/font] [b]Rank:[/b] (Rank of ability) [b]Effect:[/b] (Effect of ability)
[/div] [div style="color:#FFFBF9;font-family:Verdana;font-size:14px;margin:-5px;margin-right:18px!important;letter-spacing:3px;font-weight:900px;text-shadow:-1px -1px 0 #121212,1px -1px 0 #121212,-1px 1px 0 #121212,1px 1px 0 #121212;" align="right"]LIFE SKILLS[/div] [div style="width:460px!important;background-color:#fefefe;border:solid 2px #121212;padding:10px;text-align:justify;margin:0px auto;font-size:12px;font-family:Futura,Trebuchet MS,Arial,sans-serif;"][b][font size="4"]Ability name[/font][/b] [b]Rank:[/b] (Rank of the ability) [b]Effect:[/b] (The effect of your ability)
[b][font size="4"]Ability name[/font][/b] [b]Rank:[/b] (Rank of the ability) [b]Effect:[/b] (The effect of your ability)[/div] [/div]
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1,750 Posts
0 EP
EXP
Total
31 Years
Female
"Blockbuster"
SSSS-Rank Quirk:
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Post by Crimson on Jul 16, 2019 15:25:36 GMT -4
Everything looks Gucci, but please please please fix that code *sobs uncontrollably* when you edit it into preview, proboards does this weird thing where it adds it's own code into the template and that fuggs everything up. I've been trying to go in and do it for you but theres so much I need to do and I don't have the time to x.x Just DM me in Discord when you're done and I'll slap an approval on it.
Remember! edit in BBCode and not preview!
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1,750 Posts
0 EP
EXP
Total
31 Years
Female
"Blockbuster"
SSSS-Rank Quirk:
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Post by Crimson on Jul 22, 2019 11:53:02 GMT -4
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448 Posts
0 EP
EXP
Total
Male
Student-Rank Quirk:
U.A Third Year
Played by:
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Post by Arthur "Reddarcc" Hunter on Sept 21, 2019 14:32:26 GMT -4
Gonna use 700 EXP for that sweet C rank Quirk.
Ability/Quirk name: Ride The Whirlwind Rank: D Effect: Reddarccs Body works like a Jet turbine. When he has no or very little momentum, he can let out short bursts of air that dont really do much, he can use them to wall jump or give him a slight double jump, and it takes some effort to do. However, once he starts to gain momentum, he starts to generate more and more wind, primarily around his arms and legs, and can use it for a variety of things, for example kicking the air to let out blasts of wind or air cutters, gaining a large amount of upward movement,for example over an average sized bus, or change his direction using small air bursts. If he loses momentum he starts to slowly lose the generated wind, but can still use it to either gain momentum back or to just attack. as much as he wishes he could, he cant fly using this quirk, but he can get close, as he can ride the wind he generates if its dense enough.
He's added some momentum generation bracelets to his gloves and skates, around the wrists and ankles respectively, which work in a similar way to burning out his skates, generating momentum for his quirk to work. He's also added attachments to both his gloves and skates in order to make his wind denser, thus allowing for greater damage and distance for his attacks. Since he can generate constantly due to these attachments, he's able to create simple weapons out of wind.
Benefits
Generation/Manipulation of HIS OWN Wind, like the sword stuff(Damage)
Air Blasts/Cutters (Range)
His Skates (Speed)
Exhaustion and Weakness: Reddarcc has an Upper limit on how much wind he can generate and still maintain control. Once this limit is reached, He starts to lose control if he doesnt use it for anything, starting to cut up his own arms and legs. The Metaphorical Turbine can be spun physically, but it comes at a cost of complete loss of control after about 10 seconds, and takes a bit of effort to do. The most it can do is send one guy flying or used as a momentum gainer. If Reddarcc dares to go over 10 seconds, the wind around him starts to cut him up VERY hard. His weapons require constant generation, so if he is unable to generate he cant make them, and they take a bit out of him to make. He can make sword beams with them, BUT it does require giving up a bit of the blade.
Ability/Quirk name: Ride The Whirlwind Rank: C Effect: Reddarccs Body works like a Jet turbine. When he has no or very little momentum, he can let out short bursts of air that dont really do much, he can use them to wall jump or give him a slight double jump, and it takes some effort to do. However, once he starts to gain momentum, he starts to generate more and more wind, primarily around his arms and legs, and can use it for a variety of things, for example kicking the air to let out blasts of wind or air cutters, gaining a large amount of upward movement,for example over an average sized bus, or change his direction using small air bursts. If he loses momentum he starts to slowly lose the generated wind, but can still use it to either gain momentum back or to just attack. as much as he wishes he could, he cant fly using this quirk, but he can get close, as he can ride the wind he generates if its dense enough.
He's added some momentum generation cuffs to his gloves and skates, around the wrists and ankles respectively, which work in a similar way to burning out his skates, generating momentum for his quirk to work. He's also added attachments to both his gloves and skates in order to make his wind denser, thus allowing for greater damage and distance for his attacks. Since he can generate constantly due to these attachments, he's able to create simple weapons out of wind.
Thanks to some dumb ideas he got from Kaz, Reds created some hilts that make creating his weapons easier. The main one has a sheath thats entirely useless, but its cool, kept on his back, while the others just hang from his belt(s).They work on a similar principle as his cuffs, helping to generate wind for him. Now, he only needs to inject enough wind to form the blade, and the hilt will keep it formed for a bit, no longer requiring as much constant control to maintain. Plus, you know, he can throw the swords now and fire them from the hilt if nessecary.
Furthermore, thanks to a couple fights, lessons, and some new parts, he's managed to make his Wind even denser than before....and strangely, some sparks have been showing up on occassion lately. Wonder what thats all about.
Benefits
Generation/Manipulation of HIS OWN Wind, like the sword stuff(Damage)
Air Blasts/Cutters (Range)
His Skates (Speed)
Exhaustion and Weakness: Reddarcc has an Upper limit on how much wind he can generate and still maintain control. Once this limit is reached, He starts to lose control if he doesnt use it for anything, starting to cut up his own arms and legs. The Metaphorical Turbine can be spun physically, but it comes at a cost of complete loss of control after about 10 seconds, and takes a bit of effort to do. The most it can do is send one guy flying or used as a momentum gainer. If Reddarcc dares to go over 10 seconds, the wind around him starts to cut him up VERY hard.
His weapons still require constant generation, but they dont require as much focus as before, due to the hilts keeping the blade generated for a bit on their own. However, it still takes a bit of effort to actually inject and shape them into it, Its just that he doesnt have to focus as hard on it once they are generated, if that makes sense. Once thrown or disarmed while activated, they start to slowly decay and lose form until dissipating entirely. But if he is unable to generate he cant make them, and they still take a little bit out of him to make. He can make sword beams with them, BUT it does require giving up an edge of the blade. Firing the blade, of course, uses up the entirety of it, but it can be replaced with a new one pretty quickly.
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1,835 Posts
0 EP
EXP
Total
26 Years
Female
"Miss-Many-Thread"
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Post by Rosey on Sept 22, 2019 18:52:40 GMT -4
Hey Eagle, Your upgrade in general is fine but I must inform you that you can't 'suddenly' bypass your weakness. So please change this back to how it was before and submit it again :)
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Post by Puglord on Sept 28, 2019 14:11:13 GMT -4
Approved
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448 Posts
0 EP
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Total
Male
Student-Rank Quirk:
U.A Third Year
Played by:
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Post by Arthur "Reddarcc" Hunter on Nov 14, 2019 12:55:49 GMT -4
Gonna be using 300 EXP to upgrade a specialist and get a new one. Dunno what the new one counts as stat wise so i just put influence, feel free to correct that if its inaccurate.
Modder Madness Rank: F Effect: Due to his quirk support nerd tendancies, Red's learned how to make items that can assist/work off of a quirk, for example the bracelets he made to generate wind for his quirk. Plus you know, anything else someone might need, he's a smart kid, he can probably figure it out. Fucker made a hoverboard for christs sake.
Modder Madness V2: Now With Less Explosions, I Swears Rank: E Effect: Due to his quirk support nerd tendancies, Red's learned how to make items that can assist/work off of a quirk, for example the bracelets he made to generate wind for his quirk. Plus you know, anything else someone might need, he's a smart kid, he can probably figure it out. Fucker made a hoverboard for christs sake.
Now, after getting some more experience with building his own tech, fixing stuff, and exploding a bunch, Reds gotten better at modding things together, and just general engineering stuff. For example, he's added an actual communications headset instead of the cheap text to speech one he used to have and a prototype Hud thats still a work in progress onto his goggles. Plus, he finally got the hoverboard working....kind of. (Modding/Engineering)
R.O.J (Name Subject To Chage) Rank: F Effect: Short for Reds Odd Jobs (Working Title), its exactly what it sounds like. You call Red up, you ask him to do something, and he'll probably do it for ya. Be it repairs, a delivery, replacing that one guy who keeps no showing to your workplace cause he's a lazy bastard, whatever you need, he can probably do it....within reason, of course. (Wealth/Influence?)
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1,835 Posts
0 EP
EXP
Total
26 Years
Female
"Miss-Many-Thread"
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Post by Rosey on Nov 18, 2019 11:33:56 GMT -4
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448 Posts
0 EP
EXP
Total
Male
Student-Rank Quirk:
U.A Third Year
Played by:
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Post by Arthur "Reddarcc" Hunter on Feb 12, 2020 10:28:39 GMT -4
Hoping to get these in before sports fest, Ive got threads in Submission that SHOULD give me enough EXP to get these before the tourny sign up ends. Planning on spending 800 EXP for em.
High Ride Skater Rank: E Effect: Due to having both skated and fought for years, Reddarccs learned a few tricks to use both in and out of combat, maximizing his movement in combat in order to generate momentum quickly for attacks and move unpredictably in the air during fights, and vain attempts to touch the sky out of it.
Getting stuck into an "Obstacle" course on his first day, dodge whatever the hell Geist decided to throw at him and just having fun tricking around the city has only made the boy better at moving around. Plus, it helps to not fall into dumpsters constantly. Now he only does it on a rare occasion...maybe. (Mobility)
Second Whirlwind Rank: E Effect: Red is a stubborn bastard, who'll push himself as far as he can to do whatever it is he wants to do. In doing so, he's managed to make his body somewhat used to it, so his gas tank has gotten bigger than the average persons. He gets a weird glow in his eyes when he's almost out, for some reason.
Dealing with Kaz's bullshit every day has been, for lack of a better descriptor, Spiritually taxing. Luckily, he's managed to build up a tolenerence for it, So add that and staying up for 3 days to get everything done for the sentai show, and you have an even bigger gas tank than the usual person. Sure he does endurance runs every morning, but its clearly Kaz who caused this. (Stamina)
High Ride Skater: Turbocharged Rank: D Effect: Due to having both skated and fought for years, Reddarccs learned a few tricks to use both in and out of combat, maximizing his movement in combat in order to generate momentum quickly for attacks and move unpredictably in the air during fights, and vain attempts to touch the sky out of it.
Getting stuck into an "Obstacle" course on his first day, dodge whatever the hell Geist decided to throw at him and just having fun tricking around the city has only made the boy better at moving around. Plus, it helps to not fall into dumpsters constantly. Now he only does it on a rare occasion...maybe.
Having gotten a better idea of both Tokyo and Mustafus layout and stuck em into what is a effectively a trick cheat sheet in his googles, Reds gotten even better at manuvering his way around with skate tricks. Plus, He's managed to develope the microburst airblasts to a point where he can effectively keep himself in the air by using them. It certainly isnt flight by any means, more like controlled falling, but he's getting closer to being able to finally grab a hold of that sweet, dark blue expanse above him. Dumpsters'll Still Make Good Landing Pads for his dumbass, though.(Mobility)
Second Whirlwind: Sleep Is For The Weak, Right? Rank: D Effect: Red is a stubborn bastard, who'll push himself as far as he can to do whatever it is he wants to do. In doing so, he's managed to make his body somewhat used to it, so his gas tank has gotten bigger than the average persons. He gets a weird glow in his eyes when he's almost out, for some reason.
Dealing with Kaz's bullshit every day has been, for lack of a better descriptor, Spiritually taxing. Luckily, he's managed to build up a tolenerence for it, So add that and staying up for 3 days to get everything done for the sentai show, and you have an even bigger gas tank than the usual person. Sure he does endurance runs every morning, but its clearly Kaz who caused this.
After a certain.....incident that totally didnt happen, Reds been throwing himself into whatever he can. Sure, he's lost a lot of sleep to try and keep his mind busy, but its sort of paid off in helping him keep himself awake for long periods of time, and his body has adapted his gas tank to compensate. He'll still pass out if he doesnt sleep, but he can go longer without it and need less sleep to survive. Totally a healthy way to live, right? (Stamina)
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317 Posts
EP
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Total
"The bouncer"
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Post by Rubber on Feb 15, 2020 6:57:55 GMT -4
Approved!
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