403 Posts
2 EP
EXP
Total
19 Years
Female
"The Painter"
Bandit-Rank Quirk:
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Post by Luzia Gottschalk on Dec 10, 2018 19:13:02 GMT -4
Inagural use of this thread will be to spend 2 EP to get a Villain Starter Pack for 1500 Exp.
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Post by Deleted on Dec 11, 2018 19:53:58 GMT -4
Approved!
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403 Posts
2 EP
EXP
Total
19 Years
Female
"The Painter"
Bandit-Rank Quirk:
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Post by Luzia Gottschalk on Dec 15, 2018 17:31:42 GMT -4
Spending 1100 Exp to rank Neon (changing name from Urban Starlight) up from E to C (and redefine it due to a request from a staffer), spending 200 Exp to rank Painting up from F to E, and 100 Exp to add Neon Jump Combat Ability for an ultimate 1500 Exp, and request that the second post of my app be shifted to this app template since I'll be doing the same to my first post when I'm done.
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Post by Deleted on Dec 21, 2018 18:33:12 GMT -4
Approved!
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403 Posts
2 EP
EXP
Total
19 Years
Female
"The Painter"
Bandit-Rank Quirk:
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Post by Luzia Gottschalk on Feb 25, 2019 19:04:15 GMT -4
Neon Jump Type: Enhancement Rank: F Effect: Luzia surrounds herself with or lets loose a burst of neon, sending herself in a direction she chooses, even up, rushing in whatever direction she needs to. This mobility dash can carry her over the distance of a small room (about 5-7 meters), allowing her to take people by surprise or to jump to new positions or even to ease landings, but it tends to leave a trail behind her, making her easier to follow.
Neon Speed Type: Enhancement Rank: F Effect: As well as allowing her to perform quick turns, increased jumps, and other feats of agility, Luzia is capable of bursts of speed in itself. While she is still limited by both her stores and her stamina, she can continually release her neon in order to enhance her speed, allowing her to run at the same rate as a fitness instructor. Similarly with Neon Jump, it tends to leave a trail of visible neon light that fades at a decent pace, but is still easily followed by someone close behind her.
Redefining Neon Jump due to rule changes and adding in Neon Speed for 100 exp.
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513 Posts
1312 EP
EXP
Total
"best worst staff member"
shaggy-Rank Quirk:
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Post by Darren Blanco II on Feb 25, 2019 20:07:25 GMT -4
yees
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403 Posts
2 EP
EXP
Total
19 Years
Female
"The Painter"
Bandit-Rank Quirk:
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Post by Luzia Gottschalk on Apr 4, 2019 17:54:14 GMT -4
Put the thing here, Tentacles!
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Post by Esperia on Apr 9, 2019 16:20:04 GMT -4
Hey Teki~ There is just one minor problem here: While logically it makes sense for your emitter quirk to have a blinding ailment due to its theme being neon, Emitters do not have an additional perk in such a form. It's the same reason a fire emitter doesn't get burn for example~ This will have to become a separately purchased ability.
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403 Posts
2 EP
EXP
Total
19 Years
Female
"The Painter"
Bandit-Rank Quirk:
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Post by Luzia Gottschalk on Apr 17, 2019 10:13:33 GMT -4
Luzia Gottschalk QUIRK INFORMATION Neon Type: Emitter Rank: C Description: Luzia has the ability to generate, expel (primarily through her pores), and manipulate the element neon in the form of an ionized plasma, though, its natural temperature is comparable to a warm mug than an ionized plasma, despite behaving like one otherwise. In effect, this gives Luzia a form of light manipulation, one with more force and mass than some other light quirks. Unlike normal neon, however, Luzia's neon is able to glow any color she wishes. Utilizing this quirk, Luzia is able to expel neon in both gas and plasma form - often both - doing so with enough force to blast iron apart. Most often, this is done at extreme close range, utilizing bursts to exert the force necessary, though she is capable of expelling it within her personal space bubble, though this bubble exists only as centimeters around her. Battle applications continue into the ability to blind opponents, creating serious annoyance and even pain with bursts of light, or spreading the gaseous form of her neon to obscure vision, reducing the accuracy and effectiveness of the victims' site regardless by the length of about two cars. She is able to release it more passively, though; while her battle neon will quickly dissipate into a gas and become defunct, she can be far more gentle, firing a much softer beam or even leaking it directly from her body to produce neon that can stick to surfaces, clothing, bodies, and even the air itself to, in effect, create graffiti. And, on a more minor note, it makes her body temperature slightly higher than normal, and provides her something of a resistance to the cold, though not to a degree significant enough to be useful in a fight. Effects: - Can damage up to and including semi-tough metals such as iron. - Can blind others with light or obscure their vision with glowing mist, reducing their accuracy by the length of two cars. - Can release it as both plasma and gas, or release more of one form over the other. - Can stick neon to surfaces or hover it in the air for purposes of graffiti, way signs, and similar non-battle usages, lasting overnight or less in most conditions. Drawback and Weaknesses: Like nearly all emitters, usage of her Quirk takes as much physical stamina as mental due to the fact that her body is actively releasing energy. Moreover, overuse of this quirk, due to the fact that is essentially plasma, can cause parts of her body that releases it too frequently without a break to overheat, causing pain. She has no more or less of storage or generation of her element than other emitters of her type, it is still a very real possibility that she can run out of neon, at opportune times or not, with fighting taking more of her stores than other applications. Additionally, since she has to store the energy in her body, her innards, including her blood, have a glow to them equal to a glow-in-the-dark sticker; while this glow is essentially invisible in any decent amount of like, it stands out enough in darkness to be noticeable, making tracking her by dripping blood a relatively easy task. The most obvious and strongest counter, however, is cold; while average cold, even the like of walk-in freezers, don't do too much, ice quirks work directly against her own, due to the fact that her quirk is a cold plasma, and stripping what little heat it has changes its properties enough to almost completely nullify Luzia's control over it and nullify enough of its energy to make her attacks much less effective. - Her quirk requires physical stamina - Overuse can heat her body, causing pain and eventually burns. - Generates her neon, thus can run out. - Her body fluid glows, making tracking her easier. - Cold quirks provide a hard counter, working directly against it like water to fire. MUNDANE ABILITIES Painting Rank: E Effect: Luzia has a good talent for artistry, namely painting; her style focuses more on graffiti than traditional painting, and more often than not, takes the medium of her own quirk rather than paint, but even so, she is skilled in her own unique medium and in spray paint. The former even allows for '3D' paintings due to its nature. Her skill also applies to sketching, color theory, and other minor skills that ultimately lead to the final product. All aspects of it are entirely self-taught in her case, done almost entirely through trial and error alone, but even so, her skill in art reaches professional quality.
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
COMBAT ABILITIES Street-Fighting Type: Skill Rank: F Effect: Luzia knows a martial arts fighting style that is mostly unidentifiable, but incorporates elements from some martial arts, most of which she doesn't even know. It relies on instinct, adaptability, and freedom of movement, as well as a elements of anatomical knowledge in order to target weak spots, as well as practice with common weapons such as knives and crowbars. Luzia isn't tremendously practiced or skilled, but she is capable of holding her own in an average fight.
Parkour Type: Enhancement Rank: F Effect: A working knowledge of parkour and skillful use of her quirk allows Luzia superior agility, on par with a fitness professional. The mobility affords her to ignore many of the obstacles one runs into in cities, as well as making her a very agile fighter in combat. Moreover, her quirk enhances her parkour, helping to ease landings and even help redirect mid-move or mid-air. Use of her quirk, like with many things, leaves visible evidence though, which can be helpful in combat as a distraction, but detrimental in a chase, as it makes her easier to track while the neon persists.
Speed Type: Enhancement Rank: F Effect: Luzia is quite used to running, whether from police, civilians, or even stronger criminals increasing her speed, her small frame aiding it. Usage of her quirk allows her to increase her speed further, up to the rate of a fitness instructor, or roughly 30 kmh/18.6 mph. Doing so creates a weakness, however; while fast, her neon makes it easier for her to be tracked while it persists, allowing faster foes to track her easier.
Stamina Type: Enhancement Rank: E Effect: Years of running, rough living, and even a fair amount of fighting, Luzia has attained an impressive stamina. Even in moments and situations where she probably shouldn't be able to, she can push herself for longer than most, and, at the extreme, can go for 4 posts straight going full power.
Range Type: Enhancement Rank: E Effect: While at first, Luzia's quirk was only effective within a couple dozen centimeters around her person, practice, both absentminded and not, has increased Neon's effective range to the width of a garden pool, a maximum of 12 meters, or 39 feet.
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Post by DrTentacles on Apr 17, 2019 18:29:51 GMT -4
Approved. 600xp deducted for upgrades/quirk rework:
(Blind to quirk benefit, range removed from quirk and added to a secondary ability.)
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403 Posts
2 EP
EXP
Total
19 Years
Female
"The Painter"
Bandit-Rank Quirk:
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Post by Luzia Gottschalk on Jun 19, 2019 20:21:45 GMT -4
Luzia Gottschalk QUIRK INFORMATION Quirk Neon Type: Emitter Rank: C Description: Luzia has the ability to generate, expel (primarily through her pores), and manipulate the element neon in the form of an ionized plasma, though, its natural temperature is comparable to a warm mug than an ionized plasma, despite behaving like one otherwise. In effect, this gives Luzia a form of light manipulation, one with more force and mass than some other light quirks. Unlike normal neon, however, Luzia's neon is able to glow any color she wishes. Utilizing this quirk, Luzia is able to expel neon in both gas and plasma form - often both - doing so with enough force to blast iron apart. Most often, this is done at extreme close range, utilizing bursts to exert the force necessary, though she is capable of expelling it within her personal space bubble, though this bubble exists only as centimeters around her. Battle applications continue into the ability to blind opponents, creating serious annoyance and even pain with bursts of light, or spreading the gaseous form of her neon to obscure vision, reducing the accuracy and effectiveness of the victims' site regardless by the length of about two cars. Additionally, she's capable of releasing it with enough force to propel herself; this isn't strong enough to give her flight, but it, combined with a lifetime of experience, gives her increased speed, allowing her to run far faster than normal with a simple application of her quirk. She is able to release it more passively, though; while her battle neon will quickly dissipate into a gas and become defunct, she can be far more gentle, firing a much softer beam or even leaking it directly from her body to produce neon that can stick to surfaces, clothing, bodies, and even the air itself to, in effect, create graffiti. And, on a more minor note, it makes her body temperature slightly higher than normal, and provides her something of a resistance to the cold, though not to a degree significant enough to be useful in a fight. Benefits - Can damage up to and including semi-tough metals such as iron. - Can blind others with light or obscure their vision with glowing mist, reducing their accuracy by the length of two cars. - Can increase her speed by emission, her top speed hovering around 90 KMH, or around 56 mph. - Can release it as both plasma and gas, or release more of one form over the other. - Can stick neon to surfaces or hover it in the air for purposes of graffiti, way signs, and similar non-battle usages, lasting overnight or less in most conditions. Exhaustion and Weakness: Like nearly all emitters, usage of her Quirk takes as much physical stamina as mental due to the fact that her body is actively releasing energy. Moreover, overuse of this quirk, due to the fact that is essentially plasma, can cause parts of her body that releases it too frequently without a break to overheat, causing pain. She has no more or less of storage or generation of her element than other emitters of her type, it is still a very real possibility that she can run out of neon, at opportune times or not, with fighting taking more of her stores than other applications. Additionally, since she has to store the energy in her body, her innards, including her blood, have a glow to them equal to a glow-in-the-dark sticker; while this glow is essentially invisible in any decent amount of like, it stands out enough in darkness to be noticeable, making tracking her by dripping blood a relatively easy task. The most obvious and strongest counter, however, is cold; while average cold, even the like of walk-in freezers, don't do too much, ice quirks work directly against her own, due to the fact that her quirk is a cold plasma, and stripping what little heat it has changes its properties enough to almost completely nullify Luzia's control over it and nullify enough of its energy to make her attacks much less effective. - Her quirk requires physical stamina - Overuse can heat her body, causing pain and eventually burns. - Generates her neon, thus can run out. - Her body fluids glow, making tracking her easier. - Cold quirks provide a hard counter, working directly against it like water to fire. COMBAT ABILITIES Street-Fighting Rank: F Effect: Luzia knows a martial arts fighting style that is mostly unidentifiable, but incorporates elements from some martial arts, most of which she doesn't even know. It relies on instinct, adaptability, and freedom of movement, as well as a elements of anatomical knowledge in order to target weak spots, as well as practice with common weapons such as knives and crowbars. Luzia isn't tremendously practiced or skilled, but she is capable of holding her own in an average fight.
Parkour Rank: F Effect: A working knowledge of parkour and skillful use of her quirk allows Luzia superior agility, on par with a fitness professional. The mobility affords her to ignore many of the obstacles one runs into in cities, as well as making her a very agile fighter in combat. Moreover, her quirk enhances her parkour, helping to ease landings and even help redirect mid-move or mid-air. Use of her quirk, like with many things, leaves visible evidence though, which can be helpful in combat as a distraction, but detrimental in a chase, as it makes her easier to track while the neon persists.
Stamina Rank: E Effect: Years of running, rough living, and even a fair amount of fighting, Luzia has attained an impressive stamina. Even in moments and situations where she probably shouldn't be able to, she can push herself for longer than most, and, at the extreme, can go for 4 posts straight going full power.
Range Rank: E Effect: While at first, Luzia's quirk was only effective within a couple dozen centimeters around her person, practice, both absentminded and not, has increased Neon's effective range to the width of a garden pool, a maximum of 12 meters, or 39 feet.
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
SPECIALIST ABILITIES Ability name Rank: (Rank of ability) Effect: (Effect of ability)
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
LIFE SKILLS Artistry Rank: E Effect: Luzia has a good talent for artistry, namely painting; her style focuses more on graffiti than traditional painting, and more often than not, takes the medium of her own quirk rather than paint, but even so, she is skilled in her own unique medium and in spray paint. The former even allows for '3D' paintings due to its nature. Her skill also applies to sketching, color theory, and other minor skills that ultimately lead to the final product. All aspects of it are entirely self-taught in her case, done almost entirely through trial and error alone, but even so, her skill in art reaches professional quality.
Ability name Rank: (Rank of the ability) Effect: (The effect of your ability) I would like to take advantage of the refund as well as the new benefits, and if my math is correct, putting speed into my quirk (F > G, 100 XP) and my now-Life skill, Artistry, being halved in cost, i should get 200 XP back?
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Post by Deleted on Jun 20, 2019 6:10:52 GMT -4
Your total refund is 250 (your life skill is 150 now but had a total cost of 300, so 150 back + 100 for refund)
Approved
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403 Posts
2 EP
EXP
Total
19 Years
Female
"The Painter"
Bandit-Rank Quirk:
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Post by Luzia Gottschalk on Jun 20, 2019 20:30:23 GMT -4
Artistry Rank: E Effect: Luzia has a good talent for artistry, namely painting; her style focuses more on graffiti than traditional painting, and more often than not, takes the medium of her own quirk rather than paint, but even so, she is skilled in her own unique medium and in spray paint. The former even allows for '3D' paintings due to its nature. Her skill also applies to sketching, color theory, and other minor skills that ultimately lead to the final product. All aspects of it are entirely self-taught in her case, done almost entirely through trial and error alone, but even so, her skill in art reaches professional quality.
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
Artistry Rank: D Effect: Luzia has a good talent for artistry, namely painting; her style focuses more on graffiti than traditional painting, and just as often than not, takes the medium of her own quirk rather than paint, but even so, she is skilled in her own unique medium and in spray paint. The former even allows for '3D' paintings due to its nature. Her skill also applies to sketching, color theory, and other minor skills that ultimately lead to the final product. All aspects of it are entirely self-taught in her case, done almost entirely through trial and error alone, but even so, her skill in art is good enough that her graffiti is somewhat famous in Tokyo (and surrounding areas), enough so that, along with her killer fame, she's a minor local legend with graffiti.
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
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348 Posts
EP
EXP
Total
"Busty"
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Post by Busty on Jun 26, 2019 3:57:57 GMT -4
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1,750 Posts
0 EP
EXP
Total
31 Years
Female
"Blockbuster"
SSSS-Rank Quirk:
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Post by Crimson on Jun 27, 2019 8:44:06 GMT -4
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