675 Posts
2 EP
EXP
Total
18 Years
Female
"Binary"
Student-Rank Quirk:
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Post by Kanna Kusanagi on Jun 10, 2020 19:16:03 GMT -4
300 XP - Combat skills
(New Skill) Rank: (Rank of ability) Effect: (Effect of ability)
Bioelectrical Bodysuit (Stamina)Rank: E Effect: Through her own experiences with the radiation burning backlash of her Quirk and the input of a few pro heros far more experienced than her, Kanna has begun wearing the solution: An radiation dissipator bodysuit that allows her to endure the aftereffects of her Quirk without burning her skin. Employing a graphene lining, it also allows Kanna to interface with electronics touching the suit as if they were touching her own skin.
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675 Posts
2 EP
EXP
Total
18 Years
Female
"Binary"
Student-Rank Quirk:
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Post by Kanna Kusanagi on Jun 11, 2020 15:31:19 GMT -4
Also changing both "Ace Pilot" and "Mechanic" to specialist instead of combat, and correcting the abilities of my Quirk, since "Computer Skill"/"Hacking" are the same, changing one of them to Enhanced Senses, and replacing "Burn" with "Damage" End result, including new stamina skill: KANNA KUSANAGI QUIRK INFORMATION Dataflow Type: Emitter Rank: C Description: Initially understood as a power to manipulate computers she touched, Kanna has later discovered her quirk actually revolved around manipulation of electromagnetic signals composing binary data. She achieves this through her abnormal bioelectricity: Emmited in ultra rapid pulses, they directly translate her thoughts to binary and vice versa. Beyond her skills as a hacker and eiditic memory, she can use her quirk to effectively gain full control of any electronic device within 10 meters, by hijacking its data flow as she pleases. At its simplest level, she can touch a computer and control the flux of information between its components, allowing her to extract data or inject her own code while likely remaining undetected to all but the most secure of systems. Should that device have a potential connection to a broader network, she can hitchhike on that connection to project her own signal into said network, to an effective range below 1000 meters, depending on the strength of her signal and her own stamina. Connecting to nodes further away from her effectively extends her maximum range up to a full 100, but the increment is progressively smaller. Beyond that point, her quirk will offer no further advantage than the existing connection, and she'll need to rely solely on her hacking skills. So long as she's touching an electronic device, she can pick up or intercept any electromagnetic signal sent and recieved by it - be they based on electric voltage or radio waves. Her ability to decrypt the signal depends on her own knowledge and the devices she's touching: If either Kanna herself or the device she's accessing know the decyrption algotithm, she can fully understand the message. Otherwise, she'll recieve the message as gibberish, with no ability to make sense of it. Her current bandwidth is roughly 2000mb/s download and 1000mb/s upload. Benefits- Brain machine interface (Hacking): Using her electomagnetic pulses, she can freely read and control the flow of data on any electonic device she touches. This allows her to understand and manipulate those devices without the need for any interface.
- Mainframe (Enhanced Senses): Yet to communicate with electronic devices, she must be able to make sense of the immense amount of data: As such her mind functions akin to a supercomputer, processing information fast enough to control complex machines and make sense out of binary code. This heightened ability to process information also extends to that which she recives from her senses.
- Power spike (Damage): By overloading her electromagnetic bursts for shorter moments, Kanna can easily fry an electronic device at will, or cause serious burning damage if done on an organic target.
Exhaustion and Weakness:Speaking binary throughout her youth has visibly hampered Kanna's human development. She's out of touch with the more subtle, complex emotions, with a lack of social tact that makes her unlikeable. Additiontally, she has a blatant inability to cope with emotions that are completely new to her: Her mind has grown closer to a computer's, so she must learn the right way of coping instead of relying on instinct. Unlike other cybernetic based quirks, Kanna can only directly influence data, meaning electronics under her control are still limited by their specs and what types of signal they're built to understand: While she can manipulate an old digital telephone, she cannot make it connect to the internet. She could use that old telephone to call a modern smartphone and access the later's wi-fi capabilities, so long as the latter remained connected within an acceptable range. Without any electronic device touching her, Kanna is effectively powerless. Indeed she's limited to directly influencing devices she can touch and hitchhiking her signal over theirs; though only up to a relatively short range. The bandwidth of her quirk's abilities also limits how fast data can flow between her mind and the targeted device, and if she stops touching that device, she'll have to reset the connection and seek out the rest of the message. Abusing her quirk means sustaining it for longer, or trying project a stronger signal than she's capable of. When doing so, messages recieved will be plagued by static interference and data corruption, and her emission signal will turn erratic. This could make her far easier to detect and intercept, as she'll unwittingly trigger visual cues on devices connected to her, such as visual static or abnormal behavior. In extreme cases, the EM pulses can leave radiation burns on her skin, ultimately damaging the devices on hand with a power surge. In the end, Kanna's quirk revolves around digital communication instead of coding: Since her body isn't a computer, Dataflow doesn't let her run any code she may have downloaded, but she can read, modify, or copy the source at will. When she doesn't know the algorithm used to encrypt a signal, she'll understand the message as unintelligible gibberish, akin to hear a foreigner talk next to you while struggling to understand what language he's speaking. While her eiditic memory lets her record actual information, she can't remember streams of encrypted data for more than a few seconds. For this reason, she always carries some sort of storage device where she can upload it for later analysis. COMBAT ABILITIES Martial ArtsRank: E Effect: Having trained in Krav Maga, Jiu Jitsu and Sanda, she's honed her reflexes and coordination and sampled different styles. She sought a style most adequate for self defense, and prefers using nearby objects as weapons... Or actual weapons if she gets a hand on them, and now stands at the level of a trained professional. Bioelectrical Bodysuit (Stamina)Rank: E Effect: Through her own experiences with the radiation burning backlash of her Quirk and the input of a few pro heros far more experienced than her, Kanna has begun wearing the solution: An radiation dissipator bodysuit that allows her to endure the aftereffects of her Quirk without burning her skin. Employing a graphene lining, it also allows Kanna to interface with electronics touching the suit as if they were touching her own skin. SPECIALIST ABILITIES Cryptocurrency Queen Rank: F Effect: Trading cryptocurrencies like stock as a hobby in her spare time, Kanna has accumulated a modest wealth that allows her to afford most treats she wants, when she wants. She isn’t filthy stinking rich, but ain’t poor either.
Ace Pilot Rank: F Effect: Due to her affinity for machines and rebellious streak, Kanna can commandeer vehicles better than people might think. Combining a keen awareness of physics with good of the kind of machine she's driving, Kanna can pilot most vehicles as skillfully as a professionally trained pilot, knowing how to optimize turns, when to speed up and slow down to keep her driving cotnrolled. Presently, she favors four wheeled vehicles like cars, but is capable of pilot any vehicle better than the average person given the same time to get used to its controls.
Mechanic Rank: F Effect: Having pursued a practical, crash course in mechanics, Kanna has developed her skills in the field just short of an actual professional, enough to know her way around whatever machines she has around and maintain them as needed, even build some simpler contraptions herself.
LIFE SKILLS Pro Gamer Rank: E Effect: As someone who spends so much time sitting on her computer, Kanna's gaming skills are a cut above most people, and she has more than enough skill to compete in tournaments.
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
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1,835 Posts
0 EP
EXP
Total
26 Years
Female
"Miss-Many-Thread"
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Post by Rosey on Jun 15, 2020 17:34:09 GMT -4
Approved.
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675 Posts
2 EP
EXP
Total
18 Years
Female
"Binary"
Student-Rank Quirk:
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Post by Kanna Kusanagi on Jul 21, 2020 13:21:04 GMT -4
Hokay, first up I’d like to convert my 2EP into experience, bringing my exp total to a cool 1,519. Then I’ll be adding 2 new combat skills at E Rank (Toughness/Range), and one at D Rank (Speed) which should total 1300exp, so for the math section; 1,019 + 500 = 1519. (100 X3) + (200 X3) + 400 = 1300 1519 – 1300 = 219 KANNA KUSANAGI QUIRK INFORMATION Dataflow Type: Emitter Rank: C Description: Initially understood as a power to manipulate computers she touched, Kanna has later discovered her quirk actually revolved around manipulation of electromagnetic signals composing binary data. She achieves this through her abnormal bioelectricity: Emitted in ultra-rapid pulses, they directly translate her thoughts to binary and vice versa. Beyond her skills as a hacker and eidetic memory, she can use her quirk to effectively gain full control of any electronic device within 10 meters, by hijacking its data flow as she pleases. At its simplest level, she can touch a computer and control the flux of information between its components, allowing her to extract data or inject her own code while likely remaining undetected to all but the most secure of systems. Should that device have a potential connection to a broader network, she can hitchhike on that connection to project her own signal into said network, to an effective range below 1000 meters, depending on the strength of her signal and her own stamina. Connecting to nodes further away from her effectively extends her maximum range up to a full 100, but the increment is progressively smaller. Beyond that point, her quirk will offer no further advantage than the existing connection, and she'll need to rely solely on her hacking skills. So long as she's touching an electronic device, she can pick up or intercept any electromagnetic signal sent and received by it - be they based on electric voltage or radio waves. Her ability to decrypt the signal depends on her own knowledge and the devices she's touching: If either Kanna herself or the device she's accessing know the decryption algorithm, she can fully understand the message. Otherwise, she'll receive the message as gibberish, with no ability to make sense of it. Her current bandwidth is roughly 2000mb/s download and 1000mb/s upload. Benefits- Brain machine interface (Hacking): Using her electromagnetic pulses, she can freely read and control the flow of data on any electronic device she touches. This allows her to understand and manipulate those devices without the need for any interface.
- Mainframe (Enhanced Senses): Yet to communicate with electronic devices, she must be able to make sense of the immense amount of data: As such her mind functions akin to a supercomputer, processing information fast enough to control complex machines and make sense out of binary code. This heightened ability to process information also extends to that which she receives from her senses.
- Power spike (Damage): By overloading her electromagnetic bursts for shorter moments, Kanna can easily fry an electronic device at will, or cause serious burning damage if done on an organic target.
Exhaustion and Weakness:Speaking binary throughout her youth has visibly hampered Kanna's human development. She's out of touch with the more subtle, complex emotions, with a lack of social tact that makes her unlikeable. Additionally, she has a blatant inability to cope with emotions that are completely new to her: Her mind has grown closer to a computer's, so she must learn the right way of coping instead of relying on instinct. Unlike other cybernetic based quirks, Kanna can only directly influence data, meaning electronics under her control are still limited by their specs and what types of signal they're built to understand: While she can manipulate an old digital telephone, she cannot make it connect to the internet. She could use that old telephone to call a modern smartphone and access the latter’s wi-fi capabilities, so long as the latter remained connected within an acceptable range. Without any electronic device touching her, Kanna is effectively powerless. Indeed she's limited to directly influencing devices she can touch and hitchhiking her signal over theirs; though only up to a relatively short range. The bandwidth of her quirk's abilities also limits how fast data can flow between her mind and the targeted device, and if she stops touching that device, she'll have to reset the connection and seek out the rest of the message. Abusing her quirk means sustaining it for longer, or trying project a stronger signal than she's capable of. When doing so, messages received will be plagued by static interference and data corruption, and her emission signal will turn erratic. This could make her far easier to detect and intercept, as she'll unwittingly trigger visual cues on devices connected to her, such as visual static or abnormal behaviour. In extreme cases, the EM pulses can leave radiation burns on her skin, ultimately damaging the devices on hand with a power surge. In the end, Kanna's quirk revolves around digital communication instead of coding: Since her body isn't a computer, Dataflow doesn't let her run any code she may have downloaded, but she can read, modify, or copy the source at will. When she doesn't know the algorithm used to encrypt a signal, she'll understand the message as unintelligible gibberish, akin to hear a foreigner talk next to you while struggling to understand what language he's speaking. While her eidetic memory lets her record actual information, she can't remember streams of encrypted data for more than a few seconds. For this reason, she always carries some sort of storage device where she can upload it for later analysis. COMBAT ABILITIES Martial ArtsRank: E - Combat Effect: Having trained in Krav Maga, Jiu Jitsu and Sanda, she's honed her reflexes and coordination and sampled different styles. She sought a style most adequate for self-defence, and prefers using nearby objects as weapons... Or actual weapons if she gets a hand on them, and now stands at the level of a trained professional. Bioelectrical BodysuitRank: E - Stamina Effect: Through her own experiences with the radiation burning backlash of her Quirk and the input of a few pro heroes far more experienced than her, Kanna has begun wearing the solution: An radiation dissipator bodysuit that allows her to endure the aftereffects of her Quirk without burning her skin. Employing a graphene lining, it also allows Kanna to interface with electronics touching the suit as if they were touching her own skin. HardcoreRank: E - Toughness Effect: Surviving through adverse circumstances throughout her life, Kanna has become more resilient than the average person as a result of this and the training she has been through, showing the kind of endurance that one might expect from a world class fighter or Olympic athelete. HyperdriveRank: D - Speed Effect: Always having such sharp reflexes, training with a speedo pro hero has helped Kanna to put that to maximum use by working on her inherent speed to give her the ability to surpass even professional sprinters by running at roughly 60kmh, or whip out speedy movements that could outpace even a boxing champion. Shoot Em UpRank: E - Range Effect: Practicing her aim both with and without her quirk, Kanna can now unleash attacks with the kind of accuracy needed to comfortably hit her targets within a 12 meter range, affording her the ability to run and gun rather effectively both with her inherent abilities or a tool in hand. SPECIALIST ABILITIES Cryptocurrency Queen Rank: F Effect: Trading cryptocurrencies like stock as a hobby in her spare time, Kanna has accumulated a modest wealth that allows her to afford most treats she wants, when she wants. She isn’t filthy stinking rich, but ain’t poor either.
Ace Pilot Rank: F Effect: Due to her affinity for machines and rebellious streak, Kanna can commandeer vehicles better than people might think. Combining a keen awareness of physics with good of the kind of machine she's driving, Kanna can pilot most vehicles as skillfully as a professionally trained pilot, knowing how to optimize turns, when to speed up and slow down to keep her driving cotnrolled. Presently, she favors four wheeled vehicles like cars, but is capable of pilot any vehicle better than the average person given the same time to get used to its controls.
Mechanic Rank: F Effect: Having pursued a practical, crash course in mechanics, Kanna has developed her skills in the field just short of an actual professional, enough to know her way around whatever machines she has around and maintain them as needed, even build some simpler contraptions herself.
LIFE SKILLS Pro Gamer Rank: E Effect: As someone who spends so much time sitting on her computer, Kanna's gaming skills are a cut above most people, and she has more than enough skill to compete in tournaments.
Ability name Rank: (Rank of ability) Effect: (Effect of ability)
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Post by DrTentacles on Jul 26, 2020 20:32:51 GMT -4
Approved. If you go above E-rank toughness, or too much higher on speed, I'm probably gonna ask you to come up with some sort of technological justification, as you're getting into effectively "superhuman" levels. (Speed-enhancing armor/legs, or something similar). I didn't want to decline you, though, as you have the XP. Just something to keep in mind for your next upgrade.
If you're willing to change the description early to a technological device, feel free to re-app, even at the current rank, just to change the text. Sorry about the inconvenience.
Thanks for reposting the entire code section, BTW--it's very helpful.
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