Post by Ziengale on May 13, 2019 18:37:49 GMT -4
With the initial "Greetings" out of the way, Siegfried had directed the majority of the ai controlled robots to proceed to the final destination; Moonlight Cavern. The name was, more or less, given by those that knew of the cave, but it wasn't an official sanctioned attraction for Japan. It would serve well enough for the two teachers, and the students that were pit in this rescue course, due to the lack of restrictions on property damage. Hopefully things wouldn't go to complete chaos though. Last thing they needed was a cave in...
After the most headstrong of the group charged into the direction of supposed danger, they would find the sole cave entrance without much difficulty. It took roughly five to ten minutes of steady jogging to get there, leaving the group with a good twenty to fifteen minutes to figure out their game plan and end this test.
The opening into the dimly lit caverns was wide, and surprisingly silent, lacking any outpost or guards. Once inside, the tunnels would quickly slim down, leaving only a little over two people wide for walking, or one larger figure. It was rather cramped, and claustrophobic, as would be most of the winding tunnels to the dark cave.
Eventually, the group of four would find themselves in a central hub of the cave, aglow with oddly glowing crystals that jutted from the walls, floor and ceiling. It was unclear why exactly they glowed, but the sight was often compared to the lighting of the moon, which is where the aforementioned name comes from.
It was hard to tell, but there was many small pools of water within the room, and if one didn't keep a close eye, could easily lose their footing, easily slipping or twisting their ankles. It was a difficult area to maneuver in, and even more so fight in for the heroes in training.
Before them stood three tunnels, and if any in the group spent the time to closely observe, would notice an...almost tracking beam, similar to a pointer pen. It might be easy to mistake for one of the many glows and dim light of the cave though, as it has yet to actually trace any specific of the group.
Above them, from a outcropping above them and to the left of the entrance, sat one of the issued robots for the session, guiding it's sniper riffle like arm towards the center most opening of the three, though occasionally directing towards the other two for a brief moment before returning to it's mission.
The first to attempt to step through one of the three doors would be met with a high velocity paintball shot, and would signal the two of the hiding robots to ambush. This would mean that recklessness would cost the whole team, but that was for the group to find out on their own.
The left and right tunnels were similar to the starting ones, narrow and tight, and rather dark in nature. Both hosted one robot in each. The center cave entrance was the widest and glowed the most with the strange, iridescent glow, and would ultimately be the final stopping point of the group, and where the high stakes hostages would be found.
After the most headstrong of the group charged into the direction of supposed danger, they would find the sole cave entrance without much difficulty. It took roughly five to ten minutes of steady jogging to get there, leaving the group with a good twenty to fifteen minutes to figure out their game plan and end this test.
The opening into the dimly lit caverns was wide, and surprisingly silent, lacking any outpost or guards. Once inside, the tunnels would quickly slim down, leaving only a little over two people wide for walking, or one larger figure. It was rather cramped, and claustrophobic, as would be most of the winding tunnels to the dark cave.
Eventually, the group of four would find themselves in a central hub of the cave, aglow with oddly glowing crystals that jutted from the walls, floor and ceiling. It was unclear why exactly they glowed, but the sight was often compared to the lighting of the moon, which is where the aforementioned name comes from.
It was hard to tell, but there was many small pools of water within the room, and if one didn't keep a close eye, could easily lose their footing, easily slipping or twisting their ankles. It was a difficult area to maneuver in, and even more so fight in for the heroes in training.
Before them stood three tunnels, and if any in the group spent the time to closely observe, would notice an...almost tracking beam, similar to a pointer pen. It might be easy to mistake for one of the many glows and dim light of the cave though, as it has yet to actually trace any specific of the group.
Above them, from a outcropping above them and to the left of the entrance, sat one of the issued robots for the session, guiding it's sniper riffle like arm towards the center most opening of the three, though occasionally directing towards the other two for a brief moment before returning to it's mission.
The first to attempt to step through one of the three doors would be met with a high velocity paintball shot, and would signal the two of the hiding robots to ambush. This would mean that recklessness would cost the whole team, but that was for the group to find out on their own.
The left and right tunnels were similar to the starting ones, narrow and tight, and rather dark in nature. Both hosted one robot in each. The center cave entrance was the widest and glowed the most with the strange, iridescent glow, and would ultimately be the final stopping point of the group, and where the high stakes hostages would be found.
Rules:
-Though not required, a tldr or breakdown would be appreciated for everyone involved.
-Same goes for a Spoiler tag for Quirks and Abilities.
-A 48 hour posting limit would greatly be appreciated, but could be extended further such as 72 hours if needed. Further extension should have a very good reason, but exceptions can be made. Please try to be considerate of other writers though, and if you know you won't be able to post, warn me and things can be talked out.
-A 48 hour posting limit would greatly be appreciated, but could be extended further such as 72 hours if needed. Further extension should have a very good reason, but exceptions can be made. Please try to be considerate of other writers though, and if you know you won't be able to post, warn me and things can be talked out.
-Most of the setting is unknown to the group, and dangers might be closer than the group thinks if they rush things.
-More details will become apparent if the group tries to initiate combat with the robots, but for now the students are unaware of their existence, let alone what they are capable of.
-While in the main chambers, all students are inflicted with E rank Blindness due to the dim lighting only brought by the cavern crystals.
Taking any of the side tunnels will further reduce sight with a D Rank Blindness. Side tunnel robots will attack on sight.
-Sniper is fifteen meters high up on its perch, and could be reached with a D rank range or an ability like flight or leaping, but is prepared to retaliate if necessary.
-Sniper is fifteen meters high up on its perch, and could be reached with a D rank range or an ability like flight or leaping, but is prepared to retaliate if necessary.